Game Licenses Approved in May 2026: 158 Titles Get Green Light, New Works by Tencent and NetEase Stand Out

On May 26, 2026, the National Press and Publication Administration (NPPA) released the approval results for online games in May 2026. A total of 158 games have obtained official licenses, including 154 domestic online games and 4 imported online games. Among the approved domestic titles, new releases from leading game companies have drawn widespread attention.[…..] […]

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CGGE Invited to Showcase at ICIF Shenzhen University Special Event

Building a Creative Intelligence Ecosystem with Universities through GCGPS, International Conferences, and the “Zheng He” Transmedia IP Project Image 1: Group photo with Xu Bo, Secretary of the Party Committee of Shenzhen University; Zhao Lu, Dean of the Art and Design; Lecturer Li Bing; and the CGGE team pose for a group photo at the “Zheng[…..] […]

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April Global Mobile Game Download Rankings: Chinese Developers Deliver Stellar Overseas Performances

According to the latest statistical data from mobile analytics firm Appmagic, the global mobile game download rankings for April have been officially released. While Minecraft claimed the top spot driven by a limited Android free trial, the monthly chart also witnessed outstanding overseas performances from multiple Chinese game developers, highlighting the steadily rising global influence of[…..] […]

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Berlin’s Games Industry Leads Optimism in Creative Sector amid Gradual National Recovery

Berlin, May 2026 – New findings from the Medienbarometer 2026 survey confirm that Berlin’s games industry holds a more positive long-term outlook than the local film sector, even as media and creative businesses across the German capital face ongoing economic headwinds and call for improved operating conditions. Game studios in the region show greater resilience, reinforcing[…..] […]

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Nintendo Announces Broad Price Hikes, Legendary Producer Takashi Tezuka Retires, while Chip Shortage Continues to Drag on Sony’s PS5 Shipment Outlook

Two of the world’s leading console manufacturers, Nintendo and Sony, released their latest financial results, product pricing updates, and forward-looking guidance this Friday. Nintendo officially announced price adjustments for a total of 20 products including the Switch 2, while also revealing the retirement of legendary veteran producer Takashi Tezuka. Separately, due to a global shortage[…..] […]

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Sega Officially Cancels “Super Game” Project, Shifts Strategy to Premium Classic IPs; Revivals of Crazy Taxi and Jet Set Radio Unaffected

In its latest financial report and investor communications, Sega Sammy has officially announced the cancellation of its “Super Game” project – a medium-to-long-term flagship initiative launched in 2021. The project was positioned as Sega’s core strategy to break into the global live-service market, with planned investments exceeding 800millionandatargetlifetimerevenueofover¥100billion(approximately800millionandatargetlifetimerevenueofover¥100billion(approximately638 million). Following the cancellation, Sega has made clear[…..] […]

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Chinese Open-World Anime Game “Neverness to Everness” Tops Japan PS5 Download Charts – Reshaping Global Gaming Landscape

On April 23, 2026, Perfect World’s studio Hotta Studio officially launched its supernatural urban open-world RPG Neverness to Everness globally across all platforms, reaching over 180 countries and regions. The game immediately sparked a worldwide sensation, with particularly outstanding performance in the Japanese market. It topped the PlayStation 5 download chart for an entire week, breaking Japanese[…..] […]

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Xbox Unveils 2026 Strategic Blueprint: Returning to Core Gamers, Establishing DAU as Key Metric, Mobile Strategy Takes a Backseat

Microsoft Xbox has officially released its new strategic manifesto, “We are Xbox.” New leadership – Asha Sharma and Matt Booty – jointly unveiled the company’s future development framework. This strategy marks a major pivot: Xbox explicitly adopts a “Restore the Core” philosophy, prioritizing the repair of the console and PC hardcore gamer experience, while establishing Daily Active[…..] […]

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Tencent Commits Over ₹100 Million to Boost India’s AVGC “Orange Economy”

Tencent has announced a multi-year initiative to support the growth of India’s Animation, Visual Effects, Gaming and Comics (AVGC) sector – widely known as the “Orange Economy” – with an investment of more than ₹100 million (approximately US$1.08 million) over three years. The company has signed separate three-year Memoranda of Understanding (MoUs) with two key Indian[…..] […]

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Unity Announces Q1 2026 Financial Results: Revenue Up 17% YoY, Doubles Down on AI Technology and Advances Supersonic Divestiture

San Francisco, May 7, 2026 – Unity Technologies (NYSE: U), a leading platform for creating real-time interactive content, today announced its financial results for the first quarter of fiscal 2026. The company delivered solid year-over-year revenue growth, highlighted by strong performance from its AI-powered advertising platform Vector. Meanwhile, Unity continues to advance the divestiture of non-core[…..] […]

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