Aiming To Rival Hello Kitty: Sony Invests Heavily In Original MascotIP Project

Aiming To Rival Hello Kitty: Sony Invests Heavily In Original MascotIP Project, StressedOut Bear “Nemu” Emerges As Leading Candidate, Targeting ¥10 Billion Annual Revenue by 2030 Sony Creative Products (SCP), the characterIP management division within Sony Group, has kicked off a largescale originalcharacter incubation initiative. The company intends to build a globallyappealing allage mascot comparable[…..] […]

Read More…

Talking Tom & Friends: World Launches Global The Smurfs Crossover Update, Two Generational Kids IPs Unite for Creative Sandbox Fun

Two Iconic Cross-Generational Kids IPs Join Forces! Talking Tom & Friends: World Rolls Out Full The Smurfs Limited-Time Game Update With Mushroom Village & Classic Characters August 4, 2026 — Outfit7, the world-famous digital entertainment creator, announced a landmark major update for Talking Tom & Friends: World, its exclusive sandbox mobile game built specifically for[…..] […]

Read More…

Vancouver Rises as Global Mobile Gaming Powerhouse, Backed by Integrated Industrial Advantages

Long celebrated as a core pillar of North America’s video game ecosystem, Vancouver has cemented its standing as a world-leading hub for mobile game development, built upon decades of accumulated talent reserves, cross-industry creative synergy, collaborative studio culture, government fiscal incentives, and unrivalled livability that draws global creative professionals. As Canada’s Pacific creative gateway, Vancouver[…..] […]

Read More…

Kadokawa Q1 FY2026 Earnings: Anime Segment Sees Higher Revenue Yet Operating Loss

Mixed Results Across Business Divisions Amid Japan’s “Profitless Boom” Industry Challenge Kadokawa Corporation published its consolidated financial results for the first quarter of fiscal year 2026 (AprilJune 2026). The group recorded total net sales of 68.252 billion yen, up 5.3% yearonyear. Due to extraordinary loss of 5.374 billion yen from severance payments under its voluntary[…..] […]

Read More…

A New Dawn – Miyu Productions Builds a Groundbreaking Bridge Between French and Japanese Animation

Japan-France Co-Production A New Dawn Redefines Cross-Cultural Animated Collaboration, Merging Japanese 2D Hand-Drawn Art with French Stop-Motion Craft Featured in an official report by France’s National Centre for Cinema and Moving Image (CNC), A New Dawn (French title Une aube nouvelle, Japanese title Hana Rokusho ga Akeru Hi ni) marks a landmark achievement in Franco-Japanese animation co-production.[…..] […]

Read More…

YouTube Doubles YPP Monetization Thresholds, Global Creator Industry Faces Structural Strategic Division

YouTube Raises Entry Barriers for New Creators Twofold, Industry Shifts Toward Premium Content; Independent Animators Bear the Brunt   On August 10, YouTube, owned by Alphabet Inc., unveiled sweeping revisions to its YouTube Partner Program (YPP), announcing it would double core viewership eligibility metrics for all new creators seeking ad revenue sharing, effective February 1,[…..] […]

Read More…

MTG unveils new Playamp identity for its Midcore District

Modern Times Group MTG AB (publ) (“MTG”) is proud to unveil Playamp, the new brand for its Midcore District. The brand reflects the district’s position as a leading ecosystem for scaling in-app purchase (IAP) driven games, with a distinct identity that attracts and supports talent, games and studios. Built on the belief that great games[…..] […]

Read More…

 More Than Technical Execution – Mikros Animation Establishes New Standard for Modern Animation Studios with Expert 3D & Animation Creative Leadership

France’s National Centre for Cinema and Moving Image (CNC) has published an exclusive in-depth interview with globally renowned animation studio Mikros Animation, unpacking its differentiated industry positioning. Unlike technical subcontractors that merely replicate client-provided visual briefs, Mikros Animation positions itself as a core creative partner armed with elite animation and 3D expertise, embedding its creative[…..] […]

Read More…

gamescom dev speaker survey puts AI, smaller teams and leadership at the centre of industry change

– 100 speakers share their outlook on the industry’s biggest challenges, opportunities and future – – Economic uncertainty remains the leading concern, while discoverability continues to challenge the industry – AI-assisted development may have the greatest impact on the games industry over the next three years, according to the 2026 gamescom dev Speaker Survey. But technology is only one part of the picture. Respondents also identified smaller teams as[…..] […]

Read More…

game – The German Games Industry Association publishes statement with political demands ahead of gamescom 2026

Ahead of gamescom 2026, which opens on 24 August, game – The German Games Industry Association has published its statement ‘Inspiring a Positive Vision of the Future: Unlocking the Potential of Games‘. In it, the association calls on policymakers, businesses and society to make greater use of the cultural, technological and economic power of video[…..] […]

Read More…