National Policies, AI Tech & Local Infrastructure Jointly Fuel China’s Intelligent Global Expansion into “Going Global 2.0”

The integration of artificial intelligence and overseas expansion has entered a new era across China’s industries. Enterprises have moved past the 1.0 phase of isolated AI tools such as machine translation and asset generation, and fully embraced Going Global 2.0 — an intelligent ecosystem built on multi-agent collaboration, full-chain data-driven decision-making and comprehensive efficiency improvement. Supported[…..] […]

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Mass Game Shutdowns in H1 2026: Root Causes & Strategic Implications for Gaming Publishers

China’s video game industry underwent a drastic consolidation wave in the first half of 2026. Industry tracker Jinghe’s incomplete statistics show at least 28 titles from major publishers announced server shutdowns, content suspension or full development termination, with over 30 games worldwide winding down services in the six-month period. Tencent and NetEase, the two domestic[…..] […]

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Pastel Worlds and Playtime: Pushing the Visual Language of ‘Toy Story 5’

Image credit: © Disney/Pixar When “Toy Story” debuted in 1995, it helped establish a new era for computer animation. Nearly three decades later, the franchise continues to evolve, challenging artists and technologists to explore new ways of telling stories and creating worlds. For “Toy Story 5,” the playtime sequences presented a unique creative opportunity: visualizing[…..] […]

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FenZ Interactive’s Non-Human Lands in Jingdezhen Ceramic Trend Toy Industry, IP Licensing Forges New Integration Model for Chinese Comics & Traditional Culture

On July 18, 2026, FenZ Interactive (studio of Non-Human) partnered with Taowanli in Jingdezhen to launch the Non-Human “Oriental Glaze Intangible Cultural Heritage Protection Program”. The two sides signed a full-industry strategic agreement to fully deploy the Non-Human IP into Jingdezhen’s ceramic trend toy sector. This cross-border collaboration marks an in-depth integration of a national myth IP[…..] […]

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Generative AI Reaches 100% Adoption Across Japan’s Online Gaming Industry; Operational Efficiency Boost Clashes With Player Concerns Over Copyright & Homogenization

The Japan Online Game Association (JOGA), in partnership with Kadokawa ASCII Research Laboratories, has released its landmark 22nd annual industry report JOGA Online Game Market Research Report 2026. Based on large-scale dual surveys targeting domestic online game operators and end users, the report reveals Japan’s 2025 online gaming market hit ¥989.9 billion, with 100% of[…..] […]

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35 Years of Long-Awaited Adaptation! Classic Isekai Shojo Manga Kanata Kara (From Afar) TV Anime Premieres This October, Original Author Fully Supervises For Fans’ Dream Come True

  On July 14, 2026, the official team unveiled the full broadcast schedule, production crew, main voice cast, teaser visual and teaser PV for the TV anime adaptation of legendary shojo fantasy manga Kanata Kara (From Afar). Launched as a 35th-anniversary commemorative project for the original manga, the animation is produced by veteran studio Studio[…..] […]

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Asia’s Top Indie Game Broadcast INDIE Live Expo 2026.12.1 Scheduled for December 1; Sponsorship & Game Submissions Now Open

The Executive Committee of INDIE Live Expo officially announced that the 15th edition of Asia’s largest global digital showcase for independent games, INDIE Live Expo 2026.12.1, will broadcast worldwide simultaneously on Tuesday, December 1, 2026. Sponsorship packages are now available for corporate partners, while submissions for the signature fast-preview segment INDIE Waves are slated to open[…..] […]

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Groundbreaking Tech Innovation Redefines Post-Apocalyptic Combat – Gears of War: E-Day Launches Oct 6 with Native DLSS 4.5 & Full Ray Tracing Pipeline Powered by Unreal Engine 5

Xbox Game Studios, developer The Coalition, and global accelerated computing leader NVIDIA announced a landmark technical partnership for Gears of War: E-Day. The prequel title will launch worldwide on October 6, 2026 for Xbox Series X|S, Steam, and Microsoft PC Store. Built ground-up on Unreal Engine 5.8 and DirectX 12, the game ships day-one with[…..] […]

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VR Action Platformer Hyperstacks Launches on Steam July 30th After 8 Years of Development

Squirrel Bytes is excited to announce that Hyperstacks, a VR action platformer eight years in the making combining combat, parkour and logic-driven puzzles, will launch on Steam VR and exit early access on Meta on July 30th, 2026. A demo is available now on Steam. Stea:https://store.steampowered.com/app/1046760/Hyperstacks/ Think of it as Mario Maker, but built for[…..] […]

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Disney Completes Third Wave of Mass Layoffs; Cost Restructuring Reshapes Business Strategy & Triggers Structural Changes Across Global Entertainment Industry

On July 21, 2026, The Walt Disney rolled out its third company-wide round of layoffs this year, cutting hundreds of employees across core divisions including Pixar Animation Studios, National Geographic, ESPN and corporate functional departments. This workforce reduction is not a short-term emergency measure, but a core overhaul launched by newly appointed CEO Josh D’Amaro[…..] […]

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