14th CEE Animation Forum Unveils 33 Selected Projects: Diverse Creations Reshape Central & Eastern European Animation Ecosystem

33 animation works picked from 160 global submissions; New €50,000 Council of Europe Series Award highlights the booming animation serial segment, boosting cross-border co-production and regional industry vitality Organizers of the 14th CEE Animation Forum officially released the full official selection list on July 13, 2026. The landmark pitching, financing and co-production summit for Central[…..] […]

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game Charts: The most successful new games of the first half of 2026 in Germany

game Charts: The most successful new games of the first half of 2026 in Germany ‘Resident Evil Requiem’ tops Germany’s game Charts for the first half of 2026 ‘Forza Horizon 6’, ‘007 First Light’, ‘Pragmata’ and ‘LEGO Batman: Legacy of the Dark Knight’ among the Top 5 most successful newly released games of the first[…..] […]

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Bandai Namco Releases Future Saga Chapter 4 – The Final Chapter of DRAGON BALL XENOVERSE 2

Bandai Namco Entertainment Europe announced that Future Saga Chapter 4, the definitive final downloadable content chapter for DRAGON BALL XENOVERSE 2, is now live across all supported platforms. This landmark update draws a full close to nearly a decade of post-launch content for the iconic action-fighting title, marking a heartfelt milestone of long-term bond between[…..] […]

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SIGGRAPH 2026 Puts AI to Work as a Creative Partner Across Research, Art, and Industry

From the Art Gallery to Technical Workshops, the conference explores how artificial intelligence augments the work of artists, researchers, and technologists  Artificial intelligence is not confined to a single track at SIGGRAPH 2026. It runs through nearly every program at the conference, from interactive installations and peer-reviewed research to hands-on workshops, community discussions, and industry-led training. Taking place 19–23 July at the Los Angeles Convention Center, the world’s leading conference on computer graphics and interactive techniques shows how AI is being used to expand, not replace, human creativity. “AI is showing up in a number of ways, from[…..] […]

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Pigeon: A Love Story arrives 6th August for PC and mobile.

FIND YOUR PIGEON SOULMATE THIS SUMMER Pigeon: A Love Story arrives 6th August for PC and mobile. The wait is nearly over! Wristwork and Tiny Dragon’s needle-in-a-haystack simulator, Pigeon: A Love Story, will officially launch on August 6th, 2026 on Steam, iOS and Android! Pigeon was an official selection earlier this year at London Games[…..] […]

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SIGGRAPH 2026 Experience Hall Invites Attendees to Step Inside the Future of Interaction and Storytelling

The Experience Hall returns with five interactive programs, each offering hands-on discovery with the tools and techniques shaping tomorrow The SIGGRAPH Experience Hall has always been more than a show floor.  At SIGGRAPH 2026, the world’s premier conference on computer graphics and interactive techniques, it opens again as a   place to step inside the future of creation, connection, and discovery from 19–23 July 2026 at the Los Angeles Convention Center. This year’s Experience Hall will showcase five distinct programs: Spatial[…..] […]

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“Overwhelmingly positive” action-roguelite SEPHIRIA hops out of Steam Early Access on 31st July!

  After a year in early access, Sephiria is getting a 1.0 launch on Steam this 31st July! A fate-defying action roguelite from the studio behind Dungreed, Sephiria gathered an Overwhelmingly Positive rating from the Steam community, and will get its sixth and final chapter alongside more content updates for its full launch. Sephiria is[…..] […]

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Innovative Chinese Game Creations Shine Bright: 2026 “Star Map of Fingertips” Game Innovation Competition Concludes with 27 Award-Winning Titles

On July 15, the award ceremony of the 2026 “Star Map of Fingertips” Game Innovation Competition was grandly held in Shijingshan District, Beijing, unveiling the full list of winning works. Running for four months, the competition collected 268 original game entries nationwide. After multiple rounds of professional review, 60 projects advanced to the final evaluation,[…..] […]

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AI Otome-Style Animated Dramas Undergo Industry Restructuring

AI Otome-Style Animated Dramas Undergo Industry Restructuring: Fading Traffic Dividends, Compliance, IP and Long-Term Operation Become Core Breakthrough Drivers Driven by iterative AIGC video technology and surging female emotional consumption demand, AI otome-style animated dramas have emerged as the fastest-growing subcategory in the micro-short drama track. Drawing on the character design, favorability systems, multi-male lead relationship[…..] […]

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Global Game Jam Announces Two Major Updates: Revised Game Archive Policy Starting 2027 & Extended Deadline for Rising Tide #4 Co-Development Jam

Global Game Jam (GGJ) has unveiled two critical updates for the global game creator community: a long-term revision to its game archive storage policy that will take effect in 2027, plus a deadline extension and upgraded prize pool for the ongoing Rising Tide #4 collaborative jam co-hosted with Blue Ocean Games. The dual announcements bring[…..] […]

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