Japan Unveils National Creative Industry Revitalization Plan: Central Agency & ¥34 Trillion Public-Private Fund to Boost Global Anime & Game Expansion

To address fierce global competition from Chinese and Korean cultural industries, reverse digital trade deficits and eliminate inefficiencies caused by fragmented cross-ministerial support, the Japanese government has rolled out a medium-to-long term strategic roadmap. Drawing on the proven model of South Korea’s KOCCA, Japan plans to establish a unified national central coordinating agency for creative[…..] […]

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 Cross-border Law Enforcement Takes Down Giant Anime Piracy Site HiAnime, Marking Milestone for Global IP Protection

The Alliance for Creativity and Entertainment (ACE), led by the Motion Picture Association (MPA), officially announced the arrest of seven core operators behind HiAnime, once the world’s largest unauthorized free anime streaming website, by Vietnamese public security authorities. The platform has been permanently shut down, and this cross-border crackdown sets a landmark precedent for coordinated[…..] […]

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Annecy Earns Full FIAPF Class-A Accreditation, Cementing Its Indispensable Global Leadership in Animation Industry

The 2026 Annecy International Animation Film Festival closed its week-long grand ceremony on June 27, marking a historic milestone for global animation: for the first time ever, the festival has obtained full Class-A official accreditation from the International Federation of Film Producers Associations (FIAPF). As the world’s sole Class-A film festival dedicated exclusively to animation,[…..] […]

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Google Play’s Biggest Fee Overhaul in a Decade Takes Effect: What the Split of Service and Billing Fees Means for the Industry

Google Play has rolled out its most disruptive business model change since the store’s inception. From today, developers in the United States, the United Kingdom, and the European Economic Area will see Google’s traditional 30% commission split into two separate components: a service fee and a billing fee — while third-party payment options become available for the first time[…..] […]

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2026 Style3D Innovation Summit Concludes with Groundbreaking Industry Outcomes

2026 Style3D Innovation Summit Concludes with Groundbreaking Industry Outcomes; Exclusive Post-Summit Resource Pack Released to Empower Global Fashion Stakeholders Held on June 4 at Hangzhou Baosheng Water Expo Park Convention Center, the 3rd Style3D Innovation Summit wrapped up a landmark two-day industry gathering. Drawing more than 1,200 global fashion industry leaders across brands, manufacturers, supply[…..] […]

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Two Titans Boost Chinese Animation Globalization: In-Depth Analysis of Bilibili and Tencent’s Differentiated Global Strategies

As Chinese animation globalization accelerates, with the global animation streaming market projected to exceed $37.7 billion by 2025, the industry is transitioning from a cultural deficit to an ambitious global IP expansion. Bilibili and Tencent Video, as two core engines driving Chinese animation overseas, have forged distinctly different paths despite collectively covering over 190 countries[…..] […]

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Illumination CEO Unveils Massive Animation Slate: Animated Barbie In Development, Mario, Secret Life of Pets & Sing Sequels Confirmed

In an exclusive interview with Collider in June 2026, Chris Meledandri, CEO of Illumination, unveiled the studio’s multi-year lineup of animated feature films. Riding the unprecedented USD 1.36 billion global box office success of The Super Mario Bros. Movie, Illumination is ramping up production on a wide range of projects including an all-new theatrical animated[…..] […]

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Mass Resignation of Core Staff & Funding Cut Leave Nagoshi Studios on the Brink, Gang of Dragon Development All But Halted

In June 2026, multiple industry sources confirmed that Nagoshi Studios, founded by Toshihiro Nagoshi—the creator of the iconic Yakuza series—has suffered a mass exodus of key developers. Combined with NetEase’s termination of financial support, the studio’s operations have ground to a halt, casting a dark cloud over Gang of Dragon, its flagship AAA action title.[…..] […]

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European Commission Responds to “Stop Destroying Videogames” Citizens’ Initiative, Rejects Mandatory Legislation in Favor of Industry Self-Regulation

In June 2026, the European Commission issued an official response to the European Citizens’ Initiative titled Stop Destroying Videogames, explicitly ruling out binding legislation that would oblige game publishers to permanently maintain servers for commercially discontinued online games. The player advocacy campaign, which collected more than 1.3 million verified signatures, hit major legal roadblocks. Instead[…..] […]

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2026 Generative AI Summit Concludes in Taipei: Industry Consensus — Agent Tech Mature, Competition Shifts to Organizational Transformation & Human Value

The 2026 Generative AI Summit, themed Agent First, wrapped up at Howard Civil Service International House in Taipei on June 27 after a two-day agenda. Hosted by the Generative AI Conference Committee, the summit featured 24 elite speakers and 25 in-depth sessions covering underlying AI engineering, no-code development and enterprise digital transformation. Participants included practitioners[…..] […]

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