Newzoo’s 2026 PC & Console Gaming Report Now Live — Market Returns to Growth, But the Rules Have Changed

The global PC and console games market is projected to reach $103.7 billion by 2028, signaling the end of the industry’s post-pandemic revenue plateau. However, the drivers of growth are shifting from expanding playtime towards pricing strategy, monetization depth, and the reshaping of platform economics. Newzoo, a leading games market research firm, today released its PC[…..] […]

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LANDMARK GREATER MANCHESTER ANIMATION SURVEY RESULTS UNVEILED

Manchester Animation Festival recently lead a major survey exploring the scale and future of Greater Manchester’s animation, VFX, motion graphics, games cinematic and immersive media industries. The research, carried out with MediaCity Immersive Technologies Innovation Hub with additional funding from BBC Children’s & Education and MediaCity provides the most detailed picture yet of the region’s[…..] […]

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February 2026 Global Mobile Game Market: Holiday Events Reshape Revenue Landscape, Last War Tops Charts, Game for Peace and Wuthering Waves See Strong Growth

According to the latest February 2026 global mobile game market reports from mobile app data analytics firms Sensor Tower and AppMagic, global consumer spending on mobile games across the App Store and Google Play reached $6.55 billion in February, down 8% month-over-month. Global mobile game downloads hit 3.5 billion, a 16% decrease month-over-month. Despite the[…..] […]

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Former Overwatch Director Reveals Exit Story: Executives Threatened Layoffs of 1,000 People, Calling It “The Biggest F**k You Moment of My Career”

Nearly five years after leaving Activision Blizzard, former Overwatch director Jeff Kaplan has spoken publicly for the first time about the real reasons behind his departure in a podcast interview. The iconic figure who served as the public face of Overwatch from 2014 to 2021 revealed that excessive commercialization of the Overwatch League and financial pressure from senior executives ultimately forced[…..] […]

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Rainbow Six Mobile Global Launch: Can Tactical Shooting Break Through on Mobile?

On February 23, 2026, Ubisoft’s tactical shooter IP, Rainbow Six Mobile, officially began its global public test. This mobile product, which took seven years to develop and pooled the efforts of 11 studios, chose a special moment to debut – coinciding with its PC counterpart Rainbow Six: Siege surpassing 100 million players globally and generating over 3.5 billion[…..] […]

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Tencent Enters the AI Portal Battle: WeChat’s “Top-Secret” Agent Surfaces, Pony Ma Officially Announces “Claw” Product Matrix Overnight

At a critical juncture where the AI competition is shifting from large models to agent applications, Tencent is executing a powerful combination of moves. On one front, it is rapidly deploying its market-facing “Claw” product matrix; on the other, a deeper strategic layout is emerging—according to confirmation from multiple sources, Tencent is secretly developing a[…..] […]

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“2026 Douyin Creates World Industry White Paper” Officially Released Unveiling the New Blueprint of the UGC Creation Ecosystem

On March 7, 2026, at the grandly held Douyin Interactive and Gaming Industry Conference in Sanya, Hainan, the “2026 Douyin Creates World Industry White Paper” was officially released. This industry report, jointly produced by Douyin Creates World and Jiguang Yuehu, provides a panoramic in-depth analysis of Douyin’s strategic layout and development achievements in the UGC creation ecosystem,[…..] […]

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GDC 2026 Releases State of the Game Industry Report: Layoff Shadows Linger, Generative AI Divides Opinions, Chinese Companies Lead AI Application Exploration

The 2026 Game Developers Conference (GDC Festival of Gaming) took place from March 9 to 13, local time, at the Moscone Center and neighboring venues in San Francisco. This premier global gathering for the full game-making ecosystem attracted over 400 technology and gaming companies from around the world and more than 30,000 industry professionals, featuring[…..] […]

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“Boonie Bears” Series: 12 Years of Dedication

“Boonie Bears” Series: 12 Years of Dedication, 12 Films Grossing Over 9.2 Billion Yuan, Forging a National Animation Brand for the Spring Festival Holiday Since the release of its first theatrical film, “Boonie Bears: To the Rescue,” in 2014, this beloved animated IP, which has accompanied countless Chinese children as they’ve grown up, has graced[…..] […]

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XDS Industry Report: External Development Has Never Been Stronger. Now the Industry Is Raising the Bar.

XDS 2026 Insights Report highlights a shift away from delivery risk toward coordination, governance, and long-term partnership strategy. The 2026 XDS Insights Report reveals an external development ecosystem that is no longer defined by whether it works, but by how it evolves. Survey data from more than 250 professionals worldwide shows an industry moving beyond[…..] […]

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