BilibiliWorld 2026 Concludes in Shanghai with Record Global Participation, Establishing City as World’s Top ACGN Cultural Hub

Asia’s Largest Comprehensive ACGN Expo Opens Global Ticketing for the First Time, Welcomes 400,000 Attendees from Over 30 Countries, Featuring Marvel’s Kevin Feige and Over 170 Domestic & International Exhibitors SHANGHAI, July 13, 2026 — BilibiliWorld 2026 (BW2026), the flagship annual ACGN carnival hosted by Bilibili, wrapped up a three-day run (July 10–12) at the[…..] […]

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Germany’s Mobile Games Market: Growing Revenue and a Diverse Community

Germany’s Mobile Games Market: Growing Revenue and a Diverse Community Mobile games revenue in Germany rises to 2.7 billion euros More than 28 million people in Germany play mobile games Average age of mobile gamers is 38.8 years Mobile Games continue to enjoy undiminished popularity in Germany. Revenue from video games for smartphones and tablets[…..] […]

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PlayStation to Cease Physical Game Disc Production from January 2028; Full Digital Transformation Overhauls Sony’s End-to-End Operational Strategy

On July 1, Sony Interactive Entertainment (SIE) issued a landmark industry announcement: starting January 2028, Sony will halt manufacturing of all Blu-ray physical discs for new PlayStation titles. All upcoming games will be distributed solely via two digital channels — the PlayStation Store and digital redemption codes sold through physical retail partners. All games launched[…..] […]

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Chinese Animation Shines at “Animation’s Cannes”: From Ink-Wash Pioneers to Diverse Storytellers, Eastern Narratives Reshape the Global Animation Landscape

From June 21 to 27, 2026, the 50th Annecy International Animated Film Festival took place in Annecy, France. At this prestigious event—often hailed as the “Oscars of animation” and the “Cannes of animation”—Chinese animation achieved a historic milestone. Two Chinese animated features were simultaneously selected for the main competition lineup, four Chinese works secured spots[…..] […]

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# European Animation Takes Central Global Stage; 2026 Industry Layout Unveils Clear Long-Term Growth Trends

As the 2026 Annecy International Animation Film Festival & MIFA Market wraps up, industry summits, authoritative market reports and landmark industrial projects jointly define Europe’s irreplaceable standing in the global animation landscape, while laying out five definitive development trends to guide the sector’s growth through 2034. Boasting unique cultural advantages, mature public funding mechanisms and[…..] […]

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From Renaissance to Game Renaissance: How Italy’s Video Game Industry Is Going Global with Creativity and Policy as Twin Engines

During the eighth edition of First Playable and the Italian Video Game Awards ceremony, the Italian Interactive Digital Entertainment Association (IIDEA) officially launched the upgraded “Games in Italy” digital platform. This industry portal—bringing together over 600 game titles and hundreds of studios nationwide—not only offers a panoramic view of the “Made in Italy” gaming ecosystem[…..] […]

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Warner Bros. Unveils New The Powerpuff Girls Animated Feature; IP Success to Reshape the Studio’s Global Animation & Superhero Universe

During its official presentation at the 2026 Annecy International Animation Film Festival, Warner Bros. Pictures Animation confirmed development of a brand-new theatrical animated film based on Craig McCracken’s iconic The Powerpuff Girls franchise. Studio President & Chief Creative Officer Bill Damaschke revealed the long-awaited project as a core pillar of Warner Bros.’ expanding animation IP[…..] […]

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Japan Unveils National Creative Industry Revitalization Plan: Central Agency & ¥34 Trillion Public-Private Fund to Boost Global Anime & Game Expansion

To address fierce global competition from Chinese and Korean cultural industries, reverse digital trade deficits and eliminate inefficiencies caused by fragmented cross-ministerial support, the Japanese government has rolled out a medium-to-long term strategic roadmap. Drawing on the proven model of South Korea’s KOCCA, Japan plans to establish a unified national central coordinating agency for creative[…..] […]

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 Cross-border Law Enforcement Takes Down Giant Anime Piracy Site HiAnime, Marking Milestone for Global IP Protection

The Alliance for Creativity and Entertainment (ACE), led by the Motion Picture Association (MPA), officially announced the arrest of seven core operators behind HiAnime, once the world’s largest unauthorized free anime streaming website, by Vietnamese public security authorities. The platform has been permanently shut down, and this cross-border crackdown sets a landmark precedent for coordinated[…..] […]

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Annecy Earns Full FIAPF Class-A Accreditation, Cementing Its Indispensable Global Leadership in Animation Industry

The 2026 Annecy International Animation Film Festival closed its week-long grand ceremony on June 27, marking a historic milestone for global animation: for the first time ever, the festival has obtained full Class-A official accreditation from the International Federation of Film Producers Associations (FIAPF). As the world’s sole Class-A film festival dedicated exclusively to animation,[…..] […]

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