GDC Arcade Play Showcases Contemporary Arcade Cabinets For All To Try!

We’re just weeks away from the 2020 Game Developers Conference in San Francisco, and as you finalize your event plans we wanted to highlight a new community space debuting at GDC 2020 in March: GDC Arcade Play! As you may have guessed, this is a new community space dedicated to giving GDC attendees an opportunity[…..] […]

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The American Film Market· has adopted a new six-day schedule.

Los Angeles, CA – February 4, 2020 – The American Film Market• (AFM•) has adopted a new six-day schedule beginning with its 2020 edition set to run Tuesday, November 3 – Sunday, November 8 in Santa Monica, the Independent Film & Television Alliance• (IFTA•) announced today.  This marks a major moment in the AFM’s 40[…..] […]

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Introducing Twitchverse, plus our first show of the decade!

At Twitch, we put all of you, the community, at the center of everything we do. Which is why we are opening new doors—both literally and figuratively—to the community in the form of an interactive experience called the Twitchverse. Twitchverse is an always-on digital aquarium (just wait, it gets weirder) that offers a whole new[…..] […]

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Last call for Early Bird Discount of Filmarket

Last call for Early Bird Discount of Filmarket: USD$90/HKD$685 ONLY! Asia’s largest entertainment market FILMART is the largest marketplace in Asia for the entertainment industry, covering various aspects along the value chain which include TV, digital entertainment, documentary, distribution, production, post-production, location shooting , film & broadcasting equipment, film financing etc. Internationally renowned producers, distributors,[…..] […]

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GDC State Of The Industry: Nearly Half Of Game Makers Still Work Over 40 Hours/Week

Just a quick reminder today that the results of the eighth annual State of the Industry Survey were released to the public (for free!) last month, spotlighting a number of high-profile game industry trends ahead of GDC 2020 this March! This long-running survey compiles responses from game industry professionals around the world, and this year’s[…..] […]

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Congratulate These GDC 2020 Narrative Summit Poster Session Winners!

Hey game makers! Today, organizers of GDC 2020 and its Game Narrative Summit are pleased to announce this year’s winners of the annual Student Narrative Analysis Competition, all of whom receive passes to attend the conference next month! This competition is a great opportunity for up-and-coming designers to flex their critical faculties, as each participating[…..] […]

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Ubisoft Acquires Mobile Game Studio Kolibri Games

Ubisoft has acquired 75% of Berlin-based developer, Kolibri Games. The studio, known for its experience in the mobile free-to-play space, is one of the leaders of the “idle” games genre and publishes Idle Miner Tycoon, which has been downloaded by more than 104 million players. The approximately 100-person team has shown lasting dedication to their game by[…..] […]

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Look Back of 2019, Digital Tiger

Looking back at 2019, the arts and entertainment industry boomed.  Driven by the trend of public perception and upgrading of demand and iteration of design concepts, immersive experience, digital art, interactive technology, all bloomed. In that very challenging year, Digital Tiger did not disappoint.  Adhering to spirit of creative innovation, quality service, strive for excellence,[…..] […]

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Get your Accreditations Online Now and Benefit from Special Rates!

From 15th to 20th June 2020 the Annecy International Animation Film Festival will be celebrating its 60th anniversary with an exceptional edition! Animation from the African continent will be in the spotlight and have dedicated programmes. The Mifa will be taking place between 16th to 19th June and a variety of features will also be[…..] […]

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The Nature of Design, by Scott Lockard

Foreword Design is not art. Design is not an art. Design is an act of translation and orchestration. Without criteria there is no design. Lochard’s fundamental components of design might be reductively called the four “C’s” Client: co-creator of any design project Criteria: the prerogatives and requirements of the client Context: the larger circumstances within[…..] […]

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