Global Game Jam 2026 Launches with Epic Games as Headline Sponsor

The Global Game Jam 2026 officially kicks off! As the event approaches, we are launching our first weekly newsletter to bring you the most up-to-date GGJ 2026 developments. Quick Rundown of This Issue’s Highlights: GGJ submission license policy undergoes significant updates 📑 Epic Games joins as Headline Sponsor for 2026 with Unreal Editor for Fortnite[…..] […]

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PGC Londong 2026:the Global Gaming Industry’s Premier Event Kicks Off

In 2026, the Global Gaming Industry’s Premier Event Kicks Off: London PGC Conference Is About to Open, Mistplay Invites You to Explore a New Chapter in Player Loyalty and Monetization. The curtain rises on the 2026 global gaming events calendar with Pocket Gamer Connects (PGC) London. Mistplay, a global leader in player loyalty and monetization,[…..] […]

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Hollow Knight: Silksong Crowned ‘Game of the Year’ at 2025 Steam Awards

The 2025 Steam Awards results are in, and the player-led votes have spoken. After a fierce battle involving 43.8 million votes cast, Team Cherry’s highly anticipated Hollow Knight: Silksong has emerged victorious, clinching the prestigious “Game of the Year” award. The title also won the “Best Game You Suck At” prize, making it the only dual-award winner this year. The competition was intense[…..] […]

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The Fifth NE New Year Guofeng Animation Expo Concludes Successfully

The Fifth NE New Year Guofeng Animation Expo Concludes Successfully: Centered on “Guochao,” It Injects New Momentum into China’s Animation Industry in 2026 Recently, the Fifth NE New Year Guofeng Animation Expo successfully concluded at the Zhengzhou International Convention and Exhibition Center. As the most influential Guofeng animation event in the Central Plains region, this[…..] […]

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Lexar and the Argentina National Football Team Unite to Preserve the Moments That Define Champions

A partnership built on the champion legacy of the Argentine National Football Team and Lexar’s 30 years of trusted storage innovation. Lexar, a global leader in memory and storage solutions, has announced an official global partnership with the Argentina National Football Team, serving as the team’s global storage partner, bringing together the team’s football legacy with[…..] […]

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CES 2026  Report

On January 6, 2026,at the opening keynote of CES 2026 in the early hours of Beijing time, NVIDIA founder and CEO Jensen Huang unveiled to the world the strategic blueprint of the chip giant’s transformation from a “GPU provider” to a “full-stack AI systems architect.” The presentation revealed not only NVIDIA’s deep advancements in frontier[…..] […]

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Tokyo Anime Award Festival 2026 Global Submission Opens: Gathering Global Creativity, Building the Future of Animation Together

March is the season for animation. Alongside the Tokyo International Anime Fair (AnimeJapan), the Tokyo Anime Award Festival (TAAF) is set to be another international animation event, grandly taking place from March 13 to 16, 2026 in Ikebukuro, Tokyo. The festival is organized by the Association of Japanese Animations and the TAAF Executive Committee, co-hosted[…..] […]

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Vietnamese Publisher Provides In-Depth Analysis: High-Growth Billion-User Game Market, Licensing Compliance and Localization Are Key to Entry

At the recent Xsolla industry conference held in Guangzhou, Sally Nguyen, Chief Operating Officer of the well-known Vietnamese local publisher OEG, provided a detailed analysis of the current state, opportunities, and challenges of Vietnam’s game market. As one of the fastest-growing economies in Southeast Asia, Vietnam is becoming a hotly watched emerging destination for global[…..] […]

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Google’s In-depth Analysis: The “Hardcore” Overseas Expansion of Chinese Mini-Games, Breaking Through Relies on Precise Localization and Innovative User Acquisition Strategies

At the recent Overseas Expansion Sub-forum of the Guangdong Game Industry Annual Conference, Allie Wu, Game Industry Manager for New Clients in Greater China at Google, delivered a keynote presentation focusing on the challenges and opportunities for Chinese mini-games expanding overseas. She pointed out that successful overseas mini-games are not simple copies of domestic models[…..] […]

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