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Industry Interview
Anthony Neoh: IPO Back on Top Globally, But Sponsor Price Wars Could Hurt Quality
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
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game press release: The average age of video game players in Germany rises to over 38 for the first time
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UK SCREEN ALLIANCE SETS OUT PLAN FOR GROWTH IN VISUAL EFFECTS AND POST PRODUCTION
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UK GOVERNMENT ANNOUNCES WELCOME UPLIFT FOR UK VFX TAX RELIEF
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Germany’s FFA launches minority co-production fund
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German games market in 2023: strong development in turbulent times
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The Animation Industry In Jiangsu
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Production Workers Have Unionized At Dreamworks Animation
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Portugal creates 30% cash refund to attract high-budget international film and TV projects
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Digital Talent Training Initiativ
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Guangzhou University City to build low-altitude economic demonstration island
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Argentinian government suspends state funding to national film body INCAA
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Digital economy is an important force in the construction of digital China
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“Hero” directed by Asghar Farhadi was acquitted by the court verdict
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UK Screen Alliance welcomes the announcements made in the 2024 Spring Budget
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China launches “Artificial Intelligence +”
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Canada Trade Commissioner Service
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game annual charts: the most successful new games in Germany in 2023
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Ex-exec sues Activision Blizzard for “old white guy” discrimination
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