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Interview
2022 MEGAMIGS OF LA GUILDE DU JEU VIDÉO DU QUÉBEC:
THE INDUSTRY REUNITES AFTER THREE YEARS NETWORKING, LEA[.....]
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Assistive Technology Enters the Classroom With Hol...
Connect at Autodesk University 2022
American Film Market Managing Director Jonathan Wo...
Festival Stop Motion Montreal
Dr. Russell Campbell On Returning In-Person To Tea...
20th anniversary of Lupus Films
Fingersoft and Hill Climb Racing turn 10
Industry Interview
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
Creating “400 Boys” For “Love, Death + Robots”
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SUPERPROD and VIVEMENT LUNDI ! are honored to announce the development of the series ME AND MY COMPOST (52×11′) with France Télévisions.
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STUDIO 100 MEDIA PARTNERS WITH ZDF STUDIOS FOR AMAZON PRIME CHANNELS
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CYBER GROUP STUDIOS INKS MULTIPLE DEALS WITH GULLI (M6 GROUP)
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Warner Bros. Unveils Centennial Logo and Consumer Product Plans
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REAL TIME TECHNOLOGY, UPCOMING PROJECTS AND GOING PUBLIC
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Ubisoft and Lucasfilm Games Announce New Story-Driven Star Wars Game
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Peter Dinklage: ‘I would like to see some sort of gremlin get in the internet and shut the whole thing down’
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The Journey Begins This Week!
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Sesame Workshop Names Sal Perez Executive Producer of Sesame Street Production
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Titmouse New York Becomes First Studio To Join The Animation Guild Outside LA
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Hot News
industry-interview
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
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