Unreal Engine 4.26 released!

Unreal Engine 4.26 is ready for download! This release brings new tools that extend your ability to create believable real-time environments and characters for games, film & TV, visualization, and training & simulation; continued advancements to our virtual production toolset; higher-quality media output; improved design review tools; and much, much more.   More convincing animated[…..] […]

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Autodesk Applauds Customer Excellence in Artistry in Media & Entertainment Industry

A challenging year has presented artists, creatives, and technologists across the media and entertainment industry with new opportunity for innovation. Moving workflows to the cloud, streamlining remote collaboration among teams, and blazing new paths to produce visionary media for global audiences are just a few recent examples of strides made in the 3D industry. Recently[…..] […]

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Real-Time Network Visibility is Critical for Data Centers

Intel Uses In-Band Network Telemetry to Address Traffic Delays Impacting Cloud Services Getting stuck in traffic is not fun. Not knowing what’s going on or how long you’ll be there is even worse. But it is an apt metaphor for the challenges – and solutions – facing data center networking. Before the internet, people relied[…..] […]

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Intel Announces Its Next Generation Memory and Storage Products

at Intel’s Memory and Storage 2020 event, the company highlighted six new memory and storage products to help customers meet the challenges of digital transformation. Key to advancing innovation across memory and storage, Intel announced two new additions to its Intel® Optane™ Solid State Drive (SSD) Series: the Intel® Optane™ SSD P5800X, the world’s fastest[…..] […]

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Introducing Maya 2020.4

Maya 2020.4 marks a major milestone for visual programming in Bifrost for Maya. With a focus on bringing richer, procedural workflows to more areas of your pipeline, we’ve added powerful scattering, instancing, volumetrics, and FX capabilities to Bifrost. This update also brings you the latest version of Arnold for a faster, more creatively engaging rendering[…..] […]

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Baobab Studios release ‘Paper Birds: Part 1’ on Oculus Quest

Acclaimed Latin American animation studio 3DAR, leading interactive animation house Baobab Studios, and Facebook’s Oculus, are pleased to announce the wide release of the original virtual reality production, Paper Birds: Part 1, exclusively on the Oculus Quest on December 10th. The animated VR film, which had a successful world premiere run at Venice Film Festival[…..] […]

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Autodesk previews next-gen tech coming to Shotgun

Autodesk previewed what it pitched as “the future of production management” at its Autodesk University user event recently, in the shape of three new technologies due in future releases of Shotgun. The three features – Story-in-Context, Generative Scheduling and Asset Lifecycle Management – link the production-tracking system with the timelines of editorial software, introduce machine-learning-based[…..] […]

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FARO Expands Usage of HOOPS Toolkits to Enhance Its Industry-Leading Metrology Software, CAM2

HOOPS Visualize and HOOPS Exchange deliver strong visualization capabilities for point clouds, CAD files, and other 3D data Tech Soft 3D, the leading provider of engineering software development toolkits, announces that FARO, the world’s most trusted source for 3D measurement, imaging, and realization technology, has expanded their use of HOOPS toolkits HOOPS Exchange and HOOPS[…..] […]

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Intel and Google Cloud Simplify Hybrid and Multi-Clouds Deployment

Intel and Google Cloud today announced their collaboration to simplify enterprises’ ability to adopt and deploy cloud-first business models using their existing on-prem, self-managed hardware. The two organizations co-developed reference architectures optimized for the now-generally available “Anthos on bare metal” solution. Targeted at data center and edge computing use cases, customers can leverage the reference[…..] […]

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