OpenAI Triton on NVIDIA Blackwell Boosts AI Performance and Programmability

Matrix multiplication and attention mechanisms are the computational backbone of modern AI workloads. While libraries like NVIDIA cuDNN provide highly optimized implementations, and frameworks such as CUTLASS offer deep customization, many developers and researchers need a middle ground that combines performance with programmability. The open-source Triton compiler on the NVIDIA Blackwell architecture addresses this need[…..] […]

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Singapore’s Neon says immersive experience business is growing

Exhibit operator to open permanent facility in Tokyo in March Singaporean entertainment group Neon Group says its sales are growing by more than 20% a year, driven by the popularity of its immersive experiences among young consumers. Ron Tan, CEO of Neon, which operates exhibitions using intellectual property drawing on pop culture and history, said[…..] […]

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The Global Developer Pioneers Conference 2025

The opening ceremony of the Global Developer Pioneers Conference (GDC) was held on February 22 at the Xianxia Theatre in Shanghai, China. Centering on further scene opening, Shanghai will provide more industrial resource elements such as funds, corpora, and spatial carriers to build an open-source, open, and shared developer ecosystem. This plan will include the[…..] […]

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China’s Ant Group enters the embodied intelligent robot circuit

China, as the world’s largest producer of humanoid robots, is expected to have a market size of 2.76 billion yuan in 2024 and exceed 100 billion yuan by 2030. Morgan Stanley, a renowned international investment bank, previously released a list of the top 100 listed companies in the global humanoid robot field titled “Humanoid Robots[…..] […]

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Adobe has introduced unmetered access to its Substance 3D Assets library

Introducing unmetered access to Substance 3D Assets: Access what you need, when inspiration strikes Adobe has introduced unmetered access to its Substance 3D Assets library for all Substance 3D subscribers on a Collection or Texturing plan. This change allows users to access the complete library of nearly 20,000 professional materials, models, and lighting environments without[…..] […]

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Saving Lives with AI: Nauto’s Vision for Safer Roads and Smarter Fleets

Today, a startup is aiming to bring about a transformative change in vehicle safety: AI-powered alerts designed to prevent accidents before they happen. That company is Nauto, which uses artificial intelligence and computer vision to warn drivers about dangerous situations in real-time. Acting like an attentive co-pilot, Nauto’s system alerts drivers to hazards and risky[…..] […]

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Looking forward: Examining the trends shaping design and make in 2025

Artificial intelligence (AI) tools will make greater strides in enhancing day-to-day workflows next year and directly impact project outcomes across design and make industries. Technology that helps manage data and connect workflows end-to-end will prove essential to collaboration and greater productivity gains. With sustainability top of mind for many industries, continued digital transformation will help[…..] […]

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The Aesthetic and Technical Aspects of Liquid Motion in Animation

What is liquid animation? The term often refers to fluid or water in animation. This unique animation technology helps create animated visuals that mirror the shape, character, and behavior of water or other liquids. Thanks to this technique, animated graphics execute flowing movements, imitate organic forms, and implement vibrant transformations. To achieve the required results,[…..] […]

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SLASH AND DASH TO THE FINISH LINE IN VR RUNNING SIM ‘SPORTVIDA CYBERDASH’

Overcome obstacles by breaking walls, cutting through blocks, and punching blockades to reach your fitness goals. ible Technology, the consumer electronics company focused on well-being and quality living, is entering the video game VR space. Sportvida CyberDash, this new developer’s first title, is a virtual reality running simulator that combines physical activity with boxing mechanics.[…..] […]

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