E-commerce companies will invest 10 billion yuan to support merchants

Users consume and trade in each scene of e-commerce, from the fact that the average daily viewing of live broadcast exceeds 2.9 billion times; users are willing to spend time searching on e-commerce platforms, since the daily average search intent count for e-commerce has reached 400 million times; many users mentioned their favorite commerce scenarios:[…..] […]

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German games market stabilises at a high level

The market for games, gaming hardware and fees for online services grew by 1 per cent in Germany in 2022 Sales revenue from online gaming services increases by 20 per cent Around six in ten Germans play video games – players’ average age increases to 37.9 years ‘The German games market was amazingly stable in[…..] […]

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Digital Economy Plays Central Role In Helping National Economy Stabilize And Recover

Recently, the National Bureau of Statistics released the report on the first quarter’s economic performance. According to preliminary estimates, China’s GDP in the first quarter reached 28499.7 billion yuan, with a year-on-year increase of 4.5% and a 2.2% increase compared to the fourth quarter of last year. As epidemic prevention rapidly and steadily transitions into[…..] […]

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GOVERNMENT ANNOUNCES ANIMATION TAX RELIEF INCREASE TO 39%

The animation and children’s TV sector is to benefit from a 39% tax credit. The UK chancellor Jeremy Hunt announced the increase in his annual Budget to Parliament, praising the sector as a major contributor to growth in the UK. Our film and TV industry has become Europe’s largest with our creative industries growing at[…..] […]

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GOVERNMENT ANNOUNCES ANIMATION TAX RELIEF INCREASE TO 39%

The animation and children’s TV sector is to benefit from a 39% tax credit. The UK chancellor Jeremy Hunt announced the increase in his annual Budget to Parliament, praising the sector as a major contributor to growth in the UK. Our film and TV industry has become Europe’s largest with our creative industries growing at[…..] […]

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NYC MAYOR’S OFFICE OF MEDIA AND ENTERTAINMENT LAUNCHES FIRST-OF-ITS-KIND  MARKETING CREDIT PROGRAM FOR  DIGITAL GAMES MADE IN NYC

Signature Component of Mayor Adams’ Plan to Make NYC Global Digital Gaming Hub; Applications Accepted Now at nyc.gov/digitalgames Announcement Made During Annual Game Developers Conference, where  City of NY is a First-Time Exhibitor  NEW YORK, March 23, 2023 – The Mayor’s Office of Media and Entertainment (MOME) is proud to launch the ‘Made in NY’[…..] […]

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CONSULTATION, BUDGET AND VISION: TAX INCENTIVES FOR VFX AND ANIMATION?

Neil Hatton, CEO of UK Screen Alliance, highlights the Audio Visual Tax Reliefs consultation and delves into our recent proposal response on behalf of the industry. Neil Hatton, CEO of UK Screen Alliance Leaping to my feet from the audience, to announce, “Breaking news from Westminster!”, in the middle of the “State of the Nation”[…..] […]

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Sega increasing average monthly salary of workers by 30 percent

The Japanese publisher believes the move will help create a more comfortable working environment. Sega is increasing the average monthly salary of existing employees by roughly 30 percent to stabilize income and create a more comfortable working environment. The Japanese publisher said the wage bump will “further strengthen its global competitiveness” and is evidence of[…..] […]

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the biggest cash rebate in Brazil

SÃO PAULO CASH REBATE 20-30% Proposal: work to be developed in the territory of Sao Paulo Feature Films: Fiction XR Animation Series Fictions SR Reality Shows Documentaries Animation MOdul 1–Cash Rebate 20%~30% International production (coproduction or production service) 80% spoken in a non-Portuguese language (exception: productions from Portuguese-speaking African countries) Minimum eligible expenditure ~USD 2Mi*[…..] […]

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 The current situation of China’s digital twin cities

Over the past 20 years, the development of urban informatization in China has gone through three stages: from digital city, smart city to new smart city; urban informatization has also developed from digitization to network-based and intelligentization. The concept of digital twinning originates from NASA, is widely used in the industry, and is rapidly becoming[…..] […]

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