ABC Commercial secures first content deal with UYoung’s UKIDS platform, expanding footprint in China

ABC Commercial has announced a major deal with China’s UYoung, securing the sale of Ready, Steady, Wiggle! Series 4–7, Wiggle & Learn and Big Words, Small Stories to UYoung’s UKIDS app, one of China’s most trusted streaming platforms for children’s enlightenment education. This milestone sale marks ABC Commercial’s first distribution into the tightly regulated and[…..] […]

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DreamWorks Gabby’s Dollhouse: Ready to Party Video Game Reveals New Trailer

DreamWorks Gabby’s Dollhouse: Ready to Party Video Game Reveals New Trailer Brimming with Fun and Adventure New gameplay footage shows magical mini-games, creative customization, and cooperative adventures inspired by the global hit streaming series Gabby’s Dollhouse Outright Games, in collaboration with Universal Products & Experiences,  unveiled a brand-new gameplay trailer and screenshots for DreamWorks Gabby’s[…..] […]

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Post Production World Conference Europe to Launch at MPTS 2026

We’re excited to reveal that Post Production World Conference Europe (PPW Europe) will make its international debut at MPTS 2026, taking place on 13–14 May at Olympia Grand Hall, London. Produced by Future Media Conferences (FMC), this brand-new addition to MPTS brings world-class training for post-production professionals directly to the UK – from AI workflows[…..] […]

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CURVEBALL LEISURE ANNOUNCES FORMATION OF FULL-SERVICE PUBLISHING DIVISION, CURVEBALL GAMES 

Welsh wholesaler & distributor launches video game publishing division aimed at supporting Indie to AA developers with both physical and digital launches. Curveball Leisure proudly announces the launch of Curveball Games, an ambitious new video game publishing division aimed at providing full-service publishing support and funding for unique digital & physical titles from Indie to[…..] […]

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Approval Numbers Hit Annual High, Is China’s Game Market Entering a “Golden Age”?

With 173 games approved in a single month, the normalization of license issuance is driving China’s game industry into a new development cycle. On August 25, the National Press and Publication Administration released the “Approval Information for Domestic Online Games in August 2025” and updated the “Approval Information for Imported Online Games in 2025.” This[…..] […]

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“Demon Slayer: Infinity Castle Part 1 – Akaza Returns” Shatters Box Office Records

August 2, 2025, marked another historic moment for Japanese animation with the release of *Demon Slayer: Infinity Castle Part 1 – Akaza Returns*. Produced by ufotable and distributed by Aniplex, the film achieved a staggering 10.24 billion yen in its opening weekend, setting a new record for the highest three-day debut in Japanese box office history[…..] […]

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Submit your film to FFAA 2026 now

We are pleased to announce that the Call for Entries for the 9th edition of the Abidjan Animation Film Festival (FFAA) is officially open starting September 1st, 2025! Whether you’re a filmmaker, producer, student, or animation studio, FFAA invites you to submit your work and be part of this unique event that celebrates the richness[…..] […]

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New Regulations from the National Radio and Television Administration (NRTA)

In late August 2025, the National Radio and Television Administration (NRTA) of China released the “Several Measures to Further Enrich TV Big-Screen Content and Promote the Supply of Radio, Television, and Online Audio-Visual Content”, also referred to within the industry as the “NRTA 21 Points”. This new set of regulations aims to enrich content supply, unleash creative[…..] […]

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Chinese XR Works Lead Narrative Innovation in Venice International Film Festival

Venice Immersive Grand Prize Unveiled: Chinese XR Works Lead Narrative Innovation The 82nd Venice International Film Festival officially opened today, with its Venice Immersive section once again emerging as a global focal point for cutting-edge extended reality (XR) storytelling. Among 69 XR works from 27 countries and regions, 30 will compete for the prestigious Venice Immersive Grand Prize,[…..] […]

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