Annecy Festival 2025: a resounding success for French animation!

French animation shone at this 49th edition : Arco by Ugo Bienvenu won the Cristal for Best Feature Film, while Les Bottes de la nuit by Pierre-Luc Granjon scooped three awards, including the Cristal for Best Short Film. Meanwhile, Naive New Beaters, Star Feminine Band’s “Ye Kou Si Kuo” , directed by Lola Lefèvre, took[…..] […]

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From Cold Starts to Tailored Journeys: Driving Consumer Personalization

Consumers today crave personalization. They expect retailers to recommend products they’re likely to buy and entertainment platforms to suggest shows or movies they’ll enjoy. According to McKinsey, 71% of consumers expect personalized interactions, and 76% get frustrated when companies fall short. Yet, these same consumers are increasingly protective of their privacy. A staggering 85% say[…..] […]

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Major National Initiative to Launch New Digital Game Incubator to Ensure Equal Support for Studios Across Sweden

Five regional game clusters are joining forces to develop a shared digital incubation process and a prototype for a national Swedish accelerator program for game startups in early and growth stages. The initiative aims to provide more equitable opportunities for game entrepreneurs no matter where in the country they are based. The effort is driven[…..] […]

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“Arcane: League of Legends” Wins Magnolia Award for Best Animation

“Arcane: League of Legends” Wins Magnolia Award for Best Animation, Setting New Record for Game Adaptations At the 28th Shanghai Television Festival Magnolia Awards ceremony, Arcane: League of Legends, the animated series co-produced by Riot Games and Fortiche Production, claimed the prestigious “Best Animation” award, becoming the first game-adapted animated work to receive this honor. This milestone achievement[…..] […]

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Guangdong (Guangzhou) Game Industry Global Expansion Service Center and Enterprise Service Center Officially Launched

 To further empower local game companies in global market expansion and enhance integrated industry services, the Guangdong (Guangzhou) Game Industry Global Expansion Service Center and Enterprise Service Center were officially inaugurated today. This dual-center initiative, jointly established by the Guangdong Provincial Department of Culture and Tourism, the Guangzhou Municipal Bureau of Industry and Information Technology, and industry associations, marks[…..] […]

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Perfect World 2025 Anti-Corruption Campaign: Resolute Reform Through Painful Remedies

On July 2, Perfect World (Stock Code: 002624) released its *2025 Anti-Corruption Special Governance Report*, disclosing the company’s most extensive and stringent internal anti-corruption operation in recent years. The campaign uncovered over a dozen violations across multiple business units, with several mid-to-senior executives handed over to judicial authorities and certain partners blacklisted. Perfect World emphasized[…..] […]

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Netflix game downloads pass 340m

Netflix game downloads pass 340m, GTA: San Andreas nears 50m, according to estimates It’s been 3- months since Netflix outlined what is effectively a reboot of its games strategy at GDC 2025. Now, let’s see the data from Appmagic to see both total lifetime Netflix game downloads and also installs. Appmagic estimates total lifetime Netflix game downloads[…..] […]

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Tencent’s Anime-Style Game “Goddess of Victory: Nikke” Sets New Record, Surpasses $1 Billion in Global Revenue

Goddess of Victory: Nikke, a tactical anime-style shooter developed by Shift Up (a Tencent-owned studio), has set another industry milestone by surpassing $1 billion in global revenue, cementing its position as one of Tencent’s most successful overseas anime game releases. The game continues to captivate players worldwide with its unique “bullet-hell shooting + waifu collection” gameplay, high-quality Live2D animations,[…..] […]

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