UE4 real-time hair advances

One of the most complex problems in real-time games, virtual production, and in particular digital humans, is simulating hair that moves and looks realistic. In December, Epic released v4.24 of UE4, and for artists working to create more believable characters, creatures, and digital humans, it offered the first look at Epic’s new strand-based hair and[…..] […]

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Aardman and Greenpeace have launched a powerful new animated film to highlight the plight of the world’s oceans.

Turtle Journey, directed by Aardman’s Gavin Strange, tells the heartbreaking story of a turtle family heading home through an ocean that is under increasing pressure from climate change, plastic pollution, oil drilling and overfishing. Aardman uses its skills in storytelling, humour and creativity to communicate Greenpeace’s urgent message with a mix of CGI and stop-frame[…..] […]

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Wherever You Are In Your Game Design Career, Come Advance It At GDC!

Game Developers Conference organizers are dedicated to cultivating space for attendees of all stripes and skill levels to grow their game industry careers, and today we wanted to highlight some of the unique opportunities game designers will find at GDC 2020 in March! Most game designers will want to pay special attention to the Design[…..] […]

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Rainbow Six Siege – Road to Six Invitational Event Returns With Battle Pass

Rainbow Six Siege’s annual Six Invitational competition is fast approaching, and to celebrate, the in-game Road to SI event has returned. From now until February 16, Road to SI 2020 will unfold every weekend (from Thursday to Sunday) in a new map, Stadium. The event arrives alongside Rainbow Six Siege’s first full Battle Pass, which[…..] […]

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2nd Edition for the Gap Financing

After a successful first edition during the 2019 Mifa, the Gap Financing: Meet the Producers is back! Quickly register your animated feature films to take part. Launched during the 2019 International Animation Film Market, the Gap Financing: Meet the Producers event is back for a second edition. Producers and directors register your feature-length animation films[…..] […]

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ANNECY MODIFY CAPACITY TO FIT 26% MORE SEATING

After an increase in participation in 2019 (12,300 badge-holders), Annecy have decided to improve access into the theatres to guarantee the best possible experience. Annecy_info It has been announced that at this year’s edition of the Annecy international animation film Festival – also it’s 60th anniversary – there will be 21,700 extra seats available, as[…..] […]

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The Division 2 – State of the Game Recap: New Gear System Coming After Episode 3

This week’s The Division 2 State of the Game livestream explores some of the changes coming in Episode 3. With Associate Game Director Drew Rechner and Lead 3C Designer Fredrik Thylander in attendance, the stream took a look at a massive overhaul to the gear system coming sometime after Episode 3. Some highlights: Fixes to[…..] […]

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GDC 2020 Offers Practical Tips On Hiring And Keeping Women Leaders In Games

It’s never been more vital for game makers to make active, sustained efforts to diversify their leadership teams, and at the Game Developers Conference in March you’ll get the latest tips and tools to do so! Notably, the GDC 2020 Production & Team Management track talk “Diversify Your Kingdom: A Toolkit for More Women in[…..] […]

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Tech Visionaries Unite to Launch RealTime Conference

With real-time technology growing at an unprecedented pace and shaping countless industries in its wake, the need for a unifying event to bring together the pioneers of today with the leaders of tomorrow has never been more important. The inaugural RealTime Conference will address exactly that on April 6-7, 2020, with simultaneous events taking place[…..] […]

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