Version 2.5 of LuxCoreRenderer has been released. The new version adds OptiX/RTX acceleration, non-uniform camera bokeh, new AOVs, randomised texture tiling and rotation, translation and scale. Also included are several new textures such as a wireframe map, a distort map, a brick texture capable of pseudo randomising colours per brick, a texture bombing map capable[…..] […]
LuxCoreRenderer 2.5 released