BilibiliWorld 2026 Concludes in Shanghai with Record Global Participation, Establishing City as World’s Top ACGN Cultural Hub

Asia’s Largest Comprehensive ACGN Expo Opens Global Ticketing for the First Time, Welcomes 400,000 Attendees from Over 30 Countries, Featuring Marvel’s Kevin Feige and Over 170 Domestic & International Exhibitors SHANGHAI, July 13, 2026 — BilibiliWorld 2026 (BW2026), the flagship annual ACGN carnival hosted by Bilibili, wrapped up a three-day run (July 10–12) at the[…..] […]

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The jury of the International Competition of the 83rd Venice Film Festival Announced

According to the report of Mansour Jahani, an independent and international film journalist, the members of the jury for the International Competition of the 83rd Venice International Film Festival in Italy were introduced and will present the prestigious Golden Lion award to the best film at the closing ceremony. The Press Office of the Venice[…..] […]

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Germany’s Mobile Games Market: Growing Revenue and a Diverse Community

Germany’s Mobile Games Market: Growing Revenue and a Diverse Community Mobile games revenue in Germany rises to 2.7 billion euros More than 28 million people in Germany play mobile games Average age of mobile gamers is 38.8 years Mobile Games continue to enjoy undiminished popularity in Germany. Revenue from video games for smartphones and tablets[…..] […]

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PlayStation to Cease Physical Game Disc Production from January 2028; Full Digital Transformation Overhauls Sony’s End-to-End Operational Strategy

On July 1, Sony Interactive Entertainment (SIE) issued a landmark industry announcement: starting January 2028, Sony will halt manufacturing of all Blu-ray physical discs for new PlayStation titles. All upcoming games will be distributed solely via two digital channels — the PlayStation Store and digital redemption codes sold through physical retail partners. All games launched[…..] […]

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Epic Animation The Three Kingdoms Part 1: Struggle for Luoyang Hits Theaters Nationwide!

Epic Animation The Three Kingdoms Part 1: Struggle for Luoyang Hits Theaters Nationwide! Light Chaser Animation Deepens Traditional Chinese IPs & Builds Long-Term Domestic Animation Industrial Layout July 10 marks the official nationwide theatrical release of The Three Kingdoms Part 1: Struggle for Luoyang, a landmark production under the “New Culture” franchise from Light Chaser Animation,[…..] […]

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Chinese Animation Shines at “Animation’s Cannes”: From Ink-Wash Pioneers to Diverse Storytellers, Eastern Narratives Reshape the Global Animation Landscape

From June 21 to 27, 2026, the 50th Annecy International Animated Film Festival took place in Annecy, France. At this prestigious event—often hailed as the “Oscars of animation” and the “Cannes of animation”—Chinese animation achieved a historic milestone. Two Chinese animated features were simultaneously selected for the main competition lineup, four Chinese works secured spots[…..] […]

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DreamWorks’ Shrek Spinoff Donkey Sets 2028 Release Date, Marking a Milestone for the Iconic Franchise

Recently,Universal Pictures and DreamWorks Animation officially announced  that Donkey, the highly anticipated standalone animated feature centered on the fan-favorite Shrek sidekick, is scheduled to hit global theaters on June 30, 2028. Eddie Murphy will reprise his iconic voice role for this origin story, which delves into Donkey’s backstory as well as his family life with[…..] […]

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# European Animation Takes Central Global Stage; 2026 Industry Layout Unveils Clear Long-Term Growth Trends

As the 2026 Annecy International Animation Film Festival & MIFA Market wraps up, industry summits, authoritative market reports and landmark industrial projects jointly define Europe’s irreplaceable standing in the global animation landscape, while laying out five definitive development trends to guide the sector’s growth through 2034. Boasting unique cultural advantages, mature public funding mechanisms and[…..] […]

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From Renaissance to Game Renaissance: How Italy’s Video Game Industry Is Going Global with Creativity and Policy as Twin Engines

During the eighth edition of First Playable and the Italian Video Game Awards ceremony, the Italian Interactive Digital Entertainment Association (IIDEA) officially launched the upgraded “Games in Italy” digital platform. This industry portal—bringing together over 600 game titles and hundreds of studios nationwide—not only offers a panoramic view of the “Made in Italy” gaming ecosystem[…..] […]

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