ARK: SURVIVAL ASCENDED EXPANDS TO THE SEA AND SKY WITH TIDES OF FORTUNE & SURPRISE DRAGONTOPIA DROP!

Free Genesis Ascended Part I Launches ARK’s First-Ever Physics-Based Water System Alongside Tides of Fortune’s Expanded Naval Warfare Studio Wildcard Shadowdrops ARK: Dragontopia, the First Chapter of the All-New Sky Based Adventure Arrived. Studio Wildcard launched one of the largest content updates in ARK: Survival Ascended’s history, sending Survivors across the open seas and into[…..] […]

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miHoYo Launches AI Desktop Companion App BSide: Olivia Lin on Steam Early Access;

miHoYo Launches AI Desktop Companion App BSide: Olivia Lin on Steam Early Access; Diverse Industry & Player Feedback Emerges A Non-Game AI Emotional Experience Built Around Virtual Pianist Olivia Lin; Steam Hits “Very Positive” Reviews Amid Mixed User Expectations On July 13, 2026, miHoYo officially launched the free Early Access version of BSide: Olivia Lin on Steam.[…..] […]

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AI SBoom or Bubble? AI-Generated Games & Films Flood Steam, Pitting Industry Insiders in an Ultimate Standoff Between Low Costs and High Quality

If you’ve browsed Steam’s new releases lately, you may have noticed a striking trend: interactive movie games are multiplying, and they share a new label — AI. Some games use AI to generate entire video sequences, branding themselves as “cinematic FMV experiences.” Others deploy AI for character art, backgrounds, voiceovers, music, and promotional materials. Still others[…..] […]

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Stable Game License Approvals & Leading Publishers’ Strategic Roadmap Reshape China’s Gaming Industry

Stable Game License Approvals & Leading Publishers’ Strategic Roadmap Reshape China’s Gaming Industry: A New Era of Premium, Cultural & Globalized Game Development On June 30, 2026, the National Press and Publication Administration (NPPA) released the official online game approval results for June. A total of 171 titles obtained licenses, including 163 domestic games and[…..] […]

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Three Shifts in a Decade: From Subway Surfers to Block Blast, How Mobile Gaming Conquered the World

From endless runners to usergenerated content platforms, from singleplayer pastimes to social phenomena—the mobile gaming industry has undergone a quiet but profound power transition. Looking back at 2015, the global mobile download charts painted a vivid picture: three endless runners—Subway Surfers, Temple Run 2, and Minion Rush—dominated the top spots, while Candy Crush Saga ruled the casual puzzle segment[…..] […]

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 Wuthering Waves Asia Concert Tour Fully Sold Out

 Wuthering Waves Asia Concert Tour Fully Sold Out; First North American Stop Confirmed in Los Angeles, Setting New Global Expansion Model for Chinese Open-World IP Kuro Games officially announced that Wuthering Waves Concert Tour: To the New World will stage its first North American show at Peacock Theater in Los Angeles. All five Asian stops[…..] […]

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Relic Entertainment Announces a New Standalone Experience, Company of Heroes 3: Final Stand, Launching July 29

Relic Entertainment is proud to announce Company of Heroes 3: Final Stand. Launching July 29 on PC via Steam, Final Stand captures the strategy and intensity of Company of Heroes’ cinematic battles in a fast-paced wave defense experience for solo and cooperative play. Built on the beloved tactical foundation of Company of Heroes, Final Stand[…..] […]

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GodotHub Festival 2026 Officially Launched: Theme “Delay” Opens Submission for All Godot Developers

1. Event Overview GodotHub Festival is an annual national game creation competition hosted by GodotHub community, first held in 2023. This marks the 4th edition of the event, jointly supported by OpenKylin, CSDN, GitCode, Tripo AI, GamePix and multiple open-source communities. The competition aims to stimulate domestic independent game creation, popularize the open-source Godot engine,[…..] […]

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Disney’s Live-Action ‘Moana’ Hits Choppy Waters — $250M Tentpole Opens to Dismal $95M Global Debut, Raising Existential Questions for Studio’s Remake Strategy

Disney’s highly anticipated live-action reimagining of Moana set sail into theaters this weekend — and promptly capsized at the box office. The film earned just $43 million** domestically and **$52 million internationally, for a global opening of approximately $95 million, according to studio estimates released Sunday. While the debut was enough to claim the No. 1 spot on domestic box[…..] […]

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Over 70% German Funded Projects Enter Production;

Over 70% German Funded Projects Enter Production; Creative Europe MEDIA Reshapes Cross-Border Competitiveness of Germany’s Audiovisual Sector The Creative Europe Desk Germany released its latest industrial assessment report for the EU’s MEDIA audiovisual sub-programme. Statistics show over 70% of all Germany-based projects backed by MEDIA grants have either been fully completed or are under active[…..] […]

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