The prosperous world is coming again! Well-known enterprises at home and abroad gathered in 2019ChinaJoy!

As one of the most famous and influential annual events in the global digital entertainment field, the 17th ChinaJoy in 2019 will be held in Shanghai from August 2nd to 5th, 2019 with the the new theme of “Digital New Entertainment Technology and New Life in the International Expo Center. This year, the ChinaJoyBTOC interactive[…..] […]

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Digital Entertainment: Change of Game in 5G Age

Since 2019, the concept of “5G” has been widely mentioned. As the fifth-generation mobile communication network, it has a theoretical peak transmission speed up to tens of gigabytes per second, which is hundreds of times faster than the transmission speed of the current 4G network. With the generation and development of 5G technology, mass consumers[…..] […]

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The computer graphics market saw rapid growth from 2013 to 2016 and has continued to wobble up since. Growth has slowed to an average (hardware and software) of 2% CAGR but at $150 billion a year that’s not trivial. The accompanying chart shows the growth in hardware and software. The software aspects of the market[…..] […]

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Magic Leap Set to Premiere Experimental, Spatial Computing Experience at SIGGRAPH 2019

‘Undersea’ Uses Room-scale Spatial Computing to Bring the Sea to Life CHICAGO—Magic Leap will premiere an all-new Spatial Computing experience for Magic Leap One, “Undersea,” at SIGGRAPH 2019 in Los Angeles. The Magic Leap One is a lightweight, wearable spatial computer that enriches your experience in the real world with digital content, in everything from[…..] […]

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The Human Effect of Tech: SIGGRAPH 2019 Shines Light on Adaptive Technology From Research Innovations to Interactive Installations, Conference Showcases How Tech Is Helping Humans CHICAGO—SIGGRAPH 2019 announces programming focused around Adaptive Technology, a new focus area for its upcoming Los Angeles conference. Participants can discover the latest innovations with the potential to help humans[…..] […]

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Original animation work is on the rise, China’s animation industry continues to support “The Chinese School”

(Photo) The opening of the 15th China International Animation Game Expo In the 1940s, the Wan Brothers produced the first Chinese animated film “Princess Iron Fan”, which was distributed to Southeast Asia and Japan.  It opened a new horizon in the Chinese animation industry, as well as the starting point when the “Chinese Work” began[…..] […]

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TIFFCOM 2019

Greeting from JCS Organizer’s Office. We would like to announce with pleasure that we received large number of exhibitor applications for TIFFCOM / TIAF by Early Bird deadline. Although exhibition space has become limited, we can still accept some exhibitor applications. If you wish to exhibit at TIFFCOM / TIAF 2019, please apply early as[…..] […]

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SIGGRAPH 2019 Announces Real-Time Live! and Games Program Lineup

Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production. SIGGRAPH 2019 has just announced Real-Time Live! and Games programming for the upcoming conference in L.A., which will shine a light on topics including but not limited to facial animation, AI, ethics, and the future of real-time[…..] […]

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