Autodesk Media & Entertainment Digital Summit!

Be Part of What’s Next in Media & Entertainment AI Innovation in Media & Entertainment (M&E) — a premier virtual summit for M&E professionals who want to stay ahead of the curve will be held from Nov.12~13. This 2-day event features 8 expert-led sessions showcasing how AI and emerging technologies are redefining content creation, streamlining production,[…..] […]

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Unity Ignites Shanghai with Unite 2025: “Tuanjie Engine” Accelerates Localized Innovation

  Since its debut in China in 2012, the Unity Developer Conference Unite has become a vital annual event for Chinese developers to access cutting-edge technology and share innovative practices. From the initial introduction of Unity 4 to the full-scale adoption of the “Tuanjie Engine,” Unite has witnessed China’s game industry transform from a follower[…..] […]

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SIMOGO REVEALS NEW PROJECTS INCLUDING COLLECTION AND BOOK IN “SIMOGO 15TH ANNIVERSARY SPECIAL”

Simogo celebrated its 15th anniversary in the Simogo 15th Anniversary Special showcase. Hosted by the two founders themselves, the developers revealed upcoming projects, all commemorating the rich legacy of the studio.   Simogo 15th Anniversary Special – YouTube Link   The showcase kicked off with Simogo Legacy Collection, a compilation of Simogo’s first seven games,[…..] […]

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iQIYI Unveils AI-Powered Intelligent Production System at 2025 China Radio and TV Excellence Forum

At the Ultra HD Sub-Forum of the 2025 China Radio and Television Excellence Conference, Zhu Liang, Vice President of iQIYI and Head of Intelligent Production, delivered a keynote speech on “Intelligent Production in the AI Era,” detailing how AI enhances efficiency, quality, and innovation across script development, scene design, and content distribution. Below is a[…..] […]

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GODDESS OF VICTORY: NIKKE REVEALS THIRD ANNIVERSARY CELEBRATION PLANS FEATURING EPIC STORYLINE, AND NEW CHARACTERS

Award-Winning Sci-Fi Shooter RPG Unveils SSR Nayuta and SSR Liberalio and the Surface Beta Battle Mode Level Infinite today announced the upcoming 3rd Anniversary Event for its popular sci-fi RPG, GODDESS OF VICTORY: NIKKE. The anniversary event introduces a new storyline as the Pilgrim’ Nikkes, vaunted for their legendary power during the first rapture invasion,[…..] […]

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Brands as Story Engines: Five Strategic Trends in Entertainment Marketing Revealed at MIPCOM 2025 BrandStorytelling Summit

The two-day BrandStorytelling Summit (October 13-14) successfully concluded during the recently held MIPCOM 2025. This year’s summit brought together top experts from globally renowned brands, film and television production companies, advertising agencies, and distributors, converging on an industry consensus: brand investment in entertainment content has transitioned from experimental exploration to a new phase of scaled and[…..] […]

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AMERICAN FILM MARKET® & MARCHÉ DU FILM ANNOUNCE COLLABORATION ON NEW INNOVATION HUB AND AI PROGRAMMING FOR AFM 2025

The AFM Sessions to Feature Weapons’ Producers and Executives from Adobe, Asteria/Moonvalley, Blumhouse, Caviar, Cineverse, Largo.ai, Lyrical Games, Pressman Film, Revelations Entertainment, Screen Engine, UTA, Waypoint Entertainment, and More Los Angeles, CA – October 20, 2025 — The American Film Market® (AFM®) and Marché du Film today announced the two Markets are collaborating on the Innovation Hub and AI-focused programming[…..] […]

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‘30 Days: A Sobriety Simulator’, Arriving on Steam November 3rd, Partnering with Safe in Our World

Rebuild a Life Rocked by Addiction in ‘30 Days: A Sobriety Simulator’, Arriving on Steam November 3rd, Partnering with Safe in Our World ‘30 Days: A Sobriety Simulator’ is a life sim/visual novel hybrid which takes players through the first month of sobriety in a challenging cyberpunk future. Explore themes of addiction, growth, and recovery[…..] […]

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CiGA Developers Conference (CiGA DC) – China Independent Game Developers Conference

The CiGA Developers Conference (CiGA DC) is an exchange meeting organized by CiGA for game developers and professionals within the game industry. Its content covers design, visuals, programming, narrative, and other aspects of the game development process, as well as platforms, marketing, and related topics involved in game publishing. The guest speakers are individuals with[…..] […]

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