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Blood Strike 1st Anniversary
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Montréal International Game Summit
Industry Interview
Anthony Neoh: IPO Back on Top Globally, But Sponsor Price Wars Could Hurt Quality
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
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Abidjan Animation Film Festival 2025
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Pegases 2025:The Lost Crown from Ubisoft Montpellier Emerged As The Big Winner
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XP Game Summit 2025
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FMX 2025: The Program is Online! AI magic and the art of non-verbal animation
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LBX Artist Alley & Exhibitor Applications Now Open!
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The 19th Guangdong-Hong Kong-Macao iot Conference
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Winter 2025 – news from LIAF
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Finalists for DIGY (Dope Indie Games of the Year) Awards Annouced
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LONDON GAMES FESTIVAL 2025 SCHEDULE UNVEILED
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Puella Magi Madoka Magica Magia Exedra – 1 million Pre-Registrations Achieved!
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activity-report
The 5th KKWORLD KuaiKan Comic Park Takes Place in Guangzhou, Energizing New Vitality for Original Chinese Comic IPs via Immersive Offline Ecosystem
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