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Interview
Light up the future! Interview with Shanghai Motion Magic Digital Entertainment Inc.,
Founded in 2000, Shanghai Motion Magic Digital Entertai[.....]
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Limitations Are the New Normal
Guangzhou Yi-Animation Communication Co., Ltd.: an...
Limitations Are the New Normal
Venom: Let There Be Carnage – ‘The Mak...
Ubisoft Annecy: 25 Years at the Service of Players
CINELAB FILM & DIGITAL: REBRANDING, EXPANDING...
Louise Pedersen‘s view on Script
Industry Interview
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
Creating “400 Boys” For “Love, Death + Robots”
Making Flow – Interview with director Gints Zilbalodis
Watch the Magazine
Animation Global Magazine (2025 English IAICC Special)
Animation Global Magazine (2025 English)
Animation Global Magazine (2023 English)
Animation Global Magazine (2021 English)
Animation Global Magazine (2019 English)
Animation World Magazine (June 2018)
Animation World Magazine (2017)
Interview: Russell Campbell Talks Open Source, Frogger, And His New Masterclass
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迪士尼《叢林奇航》幕後故事
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How Ubisoft Connect Builds on a Decade of Online Evolution
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How Ubisoft Connect Builds on a Decade of Online Evolution
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The Animation and Effects Behind Pixar’s Luca, Now Streaming
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DROPBOX PANDA
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BAIT STUDIO: FLEXIBLE, BUOYANT, BOUTIQUE VISUAL ARTISTS WHO HAVE CLIENTS HOOKED
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Emmy Watch 2021: A Good Year to Watch Toons
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BLUE ZOO ANIMATION STUDIO: A MENAGERIE OF CREATIVITY, EXCELLENCE, AND INTEGRITY
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Final Justice: How Weta Digital Supercharged ‘Zack Snyder’s Justice League’
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Hot News
industry-interview
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
Elsewhere on AWN China
CGGE Represents China’s Blender Community at BCON Austin 2026, the Official Blender Conference in the United States
2026 Global Mobile App Market Report: Quality Enhancement from Existing Stock, AI-Driven Growth, Industry Enters a New Cycle of High-Quality Growth
March 2026 Global Mobile Game Revenue Rankings: Chinese Publishers Lead the World as Market Grows Steadily
PC Games to Mobile: to Port or Not to Port?
Gamesforum Releases “2026 Top Mobile Game Challenges Report”: AI Reshapes Growth Logic, Refined Operations Become the Key to Breakthrough
IDC 2025H2 Cloud Gaming Report Released: Tencent Cloud Leads in Usage Volume, Secures Dual Leadership Position in China and Globally
Marvel Cuts 8% of Staff: Disney’s Global Cost Restructuring Reshapes Hollywood and Content Industry
March Chinese Animation Chronicle: “Xian Ni” Dominates with a Landslide, Cultivation Dongs Take the Stage by Storm, Market Enters a New Era of “Multiple Powers Rising”
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