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Interview
GDC Speaker Q&A: Kitfox’s Victoria Tran Aims To Kill Toxic Game Communities With Kindness
Cultivating a healthy community of fans who enjoy your [.....]
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A Filmmaker’s Dream – Talk with Direct...
GDC Speaker Q&A: AdColony’s David Pokre...
GDC Speaker Q&A: King’s Sabrina Carmona...
SPOTLIGHT ON…UNION VFX: BOUNDLESS AMBITION AND BOL...
Character spirit sculpting – visit HEYWOW Cu...
To explore the limits of visual effects – A visit ...
‘Kipo and the Age of Wonderbeasts’ Creators on The...
Industry Interview
Anthony Neoh: IPO Back on Top Globally, But Sponsor Price Wars Could Hurt Quality
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
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Rainbow Six Siege – NaVi’s Captain Kendrew Discusses The Past, Present, and Future of the Team
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Visiting Shenzhen Jiachun Digital
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How Ubisoft Toronto Embraces The Future of Performance Capture
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The Future of Entertainment Takes Shape at The Ubisoft Entrepreneurs Lab
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Animation Training in China–Animguru Animation
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SPOTLIGHT ON… AXIS STUDIOS: ANIMATED ARTISTRY CULTIVATING CREATIVE CAREERS
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Wouter Jansen of Some Shorts/Square Eyes on the international sales game
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HM Hero’s Story
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Singapore Film Festival to Reflect South East Asian Spirit of Cooperation
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Blender Conference 2019 in Amsterdam
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Hot News
industry-interview
Anthony Neoh: IPO Back on Top Globally, But Sponsor Price Wars Could Hurt Quality
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
Elsewhere on AWN China
Blossom: The Seed of Life Goes Co-op with the “Together on Mars” Updated
SlashZero Debuts New Story Trailer at PlayStation State of Play, Demo Available Now on PlayStation 5 and Steam
Heritage and Renewal: Opening of Meiyingyuan-Shanghai Animation Space, Exploring Development Path for Chinese-language Animation
Gun Fu action game SPINE comes to PC and consoles in Summer 2027
THE WORMS ARE RETURNING IN A BRAND-NEW ADVENTURE IN WORMS: GALACTIC TACTICS
Lexar Unveils Muse, the World’s Thinnest Portable SSD, at IFA 2026
Unleash Your Inner Raccoon Menace: Dumpster Gang Announced for December Launch on PC.
Chongbai Dreamery Officially Opens: Legacy DepartmentStore Transforms into ACG Complex, Boosting Local-Business and Domestic-Animation Influence