Originally posted on 10 April 2020. Uppercut broadcast & visual technologies has released U-Render 2020.04, the latest update to its physically based ‘really real-time’ render engine for Cinema 4D, adding a set of new colour correction filters. Users can also now convert U-Render materials back into their native Cinema 4D equivalents. A genuine real-time render[…..] […]
Category: Technology
Go “behind the scenes” with Sugar Creative as they help bring the magic of Dr. Seuss and Wallace & Gromit to life in AR at AWE.
An ensemble cast of extraordinary characters from the cherished book Dr. Seuss’s ABC, lovingly brought to life in 3D and AR for the very first time by Sugar Creative. Ⓒ Dr. Seuss Enterprises, L.P. UKDiscover how Sugar Creative is helping to bring the magic of Dr. Seuss and Wallace & Gromit to life in AR[…..] […]
Behind the Scenes: Rolleiflex 2.8fx+
My name is Alexander Veledzimovich and I live in Belarus. For the last 12 years, I have worked with photography (commercial and art projects). I started to work with Blender on 1 December 2019. Before that, I had used 2D vector editors to make simple logos and sprites for low-poly games. All my training from[…..] […]
MODELING AND RENDERING A REALISTIC JUMPING SPIDER WITH ERIC KELLER
The Gnomon Workshop is pleased to announce the release of “Modeling and Rendering a Realistic Jumping Spider”, with Eric Keller. The workshop, which comprises over seven hours of video training for ZBrush, Maya, Substance Painter and Redshift, is aimed at intermediate to advanced CG artists looking to expand their skills. In this video series, Eric[…..] […]
Intel Acquires Rivet Networks, Boosting Intel’s Wi-Fi Offerings for PC Platforms
Rivet Networks Complements Intel’s PC Wi-Fi Products, where the Company has had a Leading Role for Two Decades Wi-Fi connectivity has become more essential than ever as we rely on it to work, teach, learn and stay connected to colleagues and loved ones. Fast, reliable and secure Wi-Fi connectivity is a necessity for keeping up[…..] […]
Amazon ships Lumberyard 1.24
Amazon has released Lumberyard 1.24, the latest beta of the game engine and development environment. Most of the new features are more relevant to programmers than game artists, but there are a number of updates to Lumberyard’s new PhysX-based physics system. Multithreaded PhysX physics with support for CryDesigner objects Work on moving Lumberyard’s legacy physics[…..] […]
Adobe releases Character Animator 3.3
Originally posted on 11 November 2019. Adobe has released Character Animator 3.0, the latest update to its software for generating real-time puppet-style animation from reference video footage of a live actor. The release adds support for keyframing animations, a new system of scene cameras, triggerable audio clips, and the option to generate motion lines behind[…..] […]
Next Limit ships Maxwell 5.1
Originally posted on 5 November 2019. Next Limit has released Maxwell 5.0, the next major update to its physically based spectral renderer, adding multi-GPU support, integrated cloud rendering, and a V-Ray scene importer. The release also updates the user interface to display better on modern Hi-DPI displays. The release is the first significant update to[…..] […]
Unreal Engine 4.25 released!
We’re pleased to announce that Unreal Engine 4.25 is now available for download, with a host of new and enhanced features for industries across the board. For game developers, this is the first release with initial support for Sony’s PlayStation 5 and Microsoft’s Xbox Series X as first-class platforms, and throughout the year we will[…..] […]
AMD releases Radeon ProRender 2.4 for Blender
AMD Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on highly efficient, high-performance Radeon™ Rays technology, Radeon ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results. This Radeon ProRender plug-in for Blender™ is a[…..] […]