U.S. toy industry dollar sales increased 11% in Q3 0f 2021, while January through September sales were up 17% or $2.3 billion, according to The NPD Group. The NPD Group attributes growth to the child tax credit, fewer promotions, price increases, new toy buyers, high income households, and a continuation of pandemic lifestyles. “With the[…..] […]
Category: Policies and Regulation
Games industry rates Bavaria, Berlin and North Rhine-Westphalia the best locations in Germany
Games industry rates Bavaria, Berlin and North Rhine-Westphalia the best locations in Germany A number of German states have strengthened their regional political commitment to the games industry ‘The importance of regional support has grown even more due to the launch of the federal games funding.’ Which German states shine the brightest as games industry[…..] […]
Tencent Patent Could Let People Inherit In-Game Items
As the world moves closer and closer to becoming almost completely digitalized, Chinese gaming giant Tencent has issued a patent on digital legacy. The patent would allow people to pass on their digital assets to the next generation when they die. As the overall age of the gaming and online community ages, and with the[…..] […]
The Ministry of Finance allocated 270 million yuan to support the film industry
The Ministry of Finance issued the instructions about 2021 national film career development special funds allowance local budget notice (hereinafter referred to as the “notice”). It issued the national film career development special funds subsidies for local total about 270 million yuan of funds to the provinces (autonomous regions and municipalities directly under the central[…..] […]
BFI LAUNCHES NEW SCREEN INDUSTRY SKILLS REVIEW FOR UK PIPELINES
The UK-wide review in close collaboration with industry aims to tackle the barriers for future growth and competitiveness for emerging and current skills in production & virtual production of HETV and film. The BFI is undertaking a major strategic skills review on behalf of the Department for Digital, Culture, Media and Sport (DCMS). The review[…..] […]
Australia Commits New Money For Kids’ Content And Gaming
Australia’s federal government has committed new funding for kids’ content, including animation, in its budget. The funding includes AUD$11.9 million (USD$9.2M) over four years for the Australian Children’s Television Foundation (ACTF), which supports the development, production, and promotion of kids’ programming. The foundation’s CEO Jenny Buckland said the first group of shows to be supported[…..] […]
Epic Games v. Apple: the fight for the future of the App Store
After months of preparation, Epic Games will finally take on Apple in court in a trial that could fundamentally change the makeup of the App Store. On May 3rd, Fortnite publisher Epic Games will finally have its day in court, forcing Apple to defend kicking Fortnite off the iOS App Store last year. Epic’s antitrust[…..] […]
Epic Games files legal proceedings against Google in Australia
On March 17, Epic Games announced that it has filed a legal claim against Google with the Federal Court of Australia, continuing its pursuit for fairer digital platforms globally. Epic has already filed a claim with the Court against Apple on similar grounds. In the claim Epic alleges that Google’s anti-competitive conduct breaches the Australian[…..] […]
German Bundestag passes new Youth Protection Act
Berlin, 10 March 2021 – On 5 March, the German Bundestag adopted a new Youth Protection Act governing the protection of young people with respect to games, among other areas. Changes brought by the legislation include future legal recognition of the IARC system and a new focus on technical settings for youth protection. ‘Interaction risks’[…..] […]
20 Anniversary of Thru the Moebius Strip
20 years ago, we set out to build a dream and an industry. 20 years now, we accomplished what we set out to do. Together as a team, not a company, we have shaped, built and lead the digital content industry in Asia. I am happy that we have come back together one more time[…..] […]