Japanese anime studios go on the offensive in India

Anime companies in Japan are busy expanding their penetration in the Indian market to tap demand from the generations of viewers who grew up watching children’s titles. Japanese media group Avex runs Anime Times as a distributor that streams anime in India through Amazon Prime Video. The Anime Times venture has received funding from such[…..] […]

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AI Could Be A ‘Game Changer’ in the Hands of Storytellers

Pixar Creative Chief Pete Docter Says AI Could Be A ‘Game Changer’ in the Hands of Storytellers In the Toy Story 30th anniversary celebrations, three-time Oscar-winning Pixar writer-director (and the studio’s current Chief Creative Officer) Pete Docter shared his memories of the game changing film’s creation, discussed its legacy and addressed key issues facing the animation[…..] […]

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Norse Signed Publishing Agreement

Tripwire Presents Announces Publishing Agreement with Developer Arctic Hazard for Turn-based Tactics Title, Norse, Coming to PC and Consoles in 2025 Embark on a Quest for Vengeance in a Historically Immersive Viking-Age Saga,  Set Amidst the Untamed Beauty of Dark Age Norway Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great[…..] […]

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SAG-AFTRA VIDEO GAME PERFORMERS TO HOLD PICKET

SAG-AFTRA VIDEO GAME PERFORMERS TO HOLD PICKET AT DISNEY CHARACTER VOICES IN BURBANK ON TUESDAY, MARCH 18 SAG-AFTRA members who perform in video games went on strike against all video game companies signed to the Interactive Media Agreement, effective 12:01 a.m. on Friday, July 26. The labor union is striking this contract so that members[…..] […]

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MachineGames brings Indiana Jones to NG25 Spring!

Swedish developer MachineGames, riding high on the success of their critically acclaimed title Indiana Jones and the Great Circle, is set to take center stage at this year’s Nordic Game conference, NG25 Spring. The show will see the studio deliver a series of talks delving into the creation of their blockbuster hit, which made waves[…..] […]

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Mumbai Comic Con 2025 to Host Indie Game Utsav

Mumbai Comic Con 2025 to Host Indie Game Utsav — The Biggest Showcase of Made-in-India PC and Console Games Ever Mumbai Comic Con 2025 will play host to Indie Game Utsav — India’s biggest game festival focussing on independently-developed PC and console games. The inaugural edition of Indie Game Utsav will showcase over 40 high-quality[…..] […]

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Hirogami, an upcoming origami platformer from Bandai Namco Studios Singapore

New trailer reveals the cast of Hirogami, an upcoming origami platformer from Bandai Namco Studios Singapore Bandai Namco Studios Singapore and Kakehashi Games are excited to reveal more of the story and world of their upcoming action platformer Hirogami, by way of a new character-full trailer. Debuting during The Mix X Kinda Funny Spring Games[…..] […]

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FUZE, the Social Platform for Gaming Communities, is Now Available on PC

Connect with other players, share your gaming experiences, and discover your next favorite game with FUZE, available now for PC users As announced  during the Future Games Show Spring Showcase, FUZE—a social platform to track, rate, share your gaming memories, and connect with other gamers—is now available to users on PC. Developer and creator PM[…..] […]

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Puella Magi Madoka Magica Magia Exedra – New Opening Animation!

Puella Magi Madoka Magica Magia Exedra – New Opening Animation Produced by Shaft Revealed! Aniplex is excited to share the opening animation for Puella Magi Madoka Magica Magia Exedra! The iOS and Android version of Puella Magi Madoka Magica Magia Exedra came out in March 2025. A Shiny New Opening Animation Video! The opening animation video[…..] […]

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The New Era of Gaming Comms

Historically, PR’s primary role has been to secure third-party coverage, build credibility, and amplify a game’s narrative through media channels. However, the gaming industry is in the midst of a communications overhaul as traditional media’s influence wanes, reshaping PR strategies and shifting how studios engage with audiences. Once the gatekeepers of gaming news, traditional media[…..] […]

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