MACKINNON AND SAUNDERS: MASTER CRAFTSPEOPLE PULLING THE STRINGS BEHIND HIGH-PROFILE PRODUCTIONS

In this month’s Spotlight feature, UK Screen Alliance talks to Ian Mackinnon, co-founder of the widely-acclaimed specialists in character design, puppet build and animation production for television, features and commercials. Mackinnon & Saunders is a well-respected, award-winning animation production company specialising in character design and puppet building – Can you give us some backstory on[…..] […]

Read More…

The Ubisoft Developers Conference – Inside UDC With Josiane Morel

The Ubisoft Developers Conference (UDC), held annually in Montreal, is an event that brings together Ubisoft teams from across the world to share knowledge and spark discussion about the latest solutions and innovations. During this year’s conference, which is taking place this week, we spoke to Ubisoft Quebec technical lead, Josiane Morel, about why UDC[…..] […]

Read More…

How to manage your creative team

Managing large, complex projects with a diverse team of creative talent can be a challenge. It takes an extremely organized mind, a flexible approach to scheduling, and, most of all, the ability to communicate. With 12 years of production experience, Bait Studio’s VFX Production Manager, Lucy Lawson-Duckett, knows a little about how to make things[…..] […]

Read More…

Introducing SIGGRAPH Labs

“Making it Real: Crafting a World with Lumino City” © 2015 State of Play Games Formerly the SIGGRAPH Studio, the all-new SIGGRAPH Labs program, debuting at SIGGRAPH 2020 in Washington, D.C., will be the venue through which to experience the most advanced technology. The program’s reimagining aims to offer participants a way to experiment with[…..] […]

Read More…

GDC Sponsor Q&A: InfluxData’s Chris Churilo Aims To Help Devs Collect Metrics Better

Hey game makers! GDC 2020 is less than a month away, and as you’re planning out what to see and do at the show this year don’t overlook your opportunity to check out the offerings from an array of sponsors from across the game industry whose support plays an integral role to the success of[…..] […]

Read More…

GDC Sponsor Q&A: Viveport’s Thomas Gratz Urges Devs To Consider ‘What Can You Bring To VR That Others Can’t?’

GDC 2020 kicks off in San Francisco next month, and as you’re planning out what to see and do at the show this year don’t overlook your opportunity to check out the offerings from an array of sponsors who help fuel the games industry, including GDC’s Diamond Partners, whose support plays an integral role to[…..] […]

Read More…

GDC Speaker Q&A: Kitfox’s Victoria Tran Aims To Kill Toxic Game Communities With Kindness

Cultivating a healthy community of fans who enjoy your work is key to long-term success in the game industry, but it’s rarely an easy or simple process. Even if you enjoy a large following, it can be tricky to ensure that conversations in your community are healthy and positive. It’s one thing to design and[…..] […]

Read More…

A Filmmaker’s Dream – Talk with Director Sun Menghe of Shanghai Jiying Film Co., Ltd.

No matter an animated film or a live-action film, a good story is the key. Today we talk about the story with Director Sun Menghe from Shanghai Jiying Film Industry Co., Ltd. CGGE: Last year,  your movie “Winter in My Heart” won many awards from domestic and foreign markets. We’d love to know why you transitioned from[…..] […]

Read More…

GDC Speaker Q&A: AdColony’s David Pokress Believes Mobile Ads Can Be Beautiful

Hey game makers! If you’re coming to GDC 2020 in San Francisco next month, don’t overlook your opportunity to check out the offerings from an array of sponsors who help fuel the games industry, including our Diamond Partners, whose support plays an integral role to the success of GDC. To give you a better sense[…..] […]

Read More…

PHP Code Snippets Powered By : XYZScripts.com