Disney’s Live-Action ‘Moana’ Hits Choppy Waters — $250M Tentpole Opens to Dismal $95M Global Debut, Raising Existential Questions for Studio’s Remake Strategy

Disney’s highly anticipated live-action reimagining of Moana set sail into theaters this weekend — and promptly capsized at the box office. The film earned just $43 million** domestically and **$52 million internationally, for a global opening of approximately $95 million, according to studio estimates released Sunday. While the debut was enough to claim the No. 1 spot on domestic box[…..] […]

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Over 70% German Funded Projects Enter Production;

Over 70% German Funded Projects Enter Production; Creative Europe MEDIA Reshapes Cross-Border Competitiveness of Germany’s Audiovisual Sector The Creative Europe Desk Germany released its latest industrial assessment report for the EU’s MEDIA audiovisual sub-programme. Statistics show over 70% of all Germany-based projects backed by MEDIA grants have either been fully completed or are under active[…..] […]

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Riding the 2026 World Cup Wave, eFootball Establishes a New Long-Term Operation Model for Football Games

The 2026 FIFA World Cup across Canada, Mexico and the United States has ignited global football fervor, creating a dual growth window of traffic and revenue for mobile football games. Powered by in-depth tournament-linked live operations, real-time match-linked content and integrated official FIFA esports ecosystem, Konami’s eFootball recorded a 51% year-on-year surge in June in-app[…..] […]

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STORMIND GAMES ANNOUNCES REMOTHERED: TORMENTED FATHERS REMASTERED AND REMOTHERED: BROKEN PORCELAIN REMASTERED

The first two chapters of the acclaimed survival horror franchise return in fully remastered editions developed with Unreal Engine 5 Stormind Games announces Remothered: Tormented Fathers Remastered and Remothered: Broken Porcelain Remastered, remastered editions of the first two chapters of the acclaimed survival horror franchise, which will also welcome its third installment later this year.[…..] […]

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BilibiliWorld 2026 Concludes in Shanghai with Record Global Participation, Establishing City as World’s Top ACGN Cultural Hub

Asia’s Largest Comprehensive ACGN Expo Opens Global Ticketing for the First Time, Welcomes 400,000 Attendees from Over 30 Countries, Featuring Marvel’s Kevin Feige and Over 170 Domestic & International Exhibitors SHANGHAI, July 13, 2026 — BilibiliWorld 2026 (BW2026), the flagship annual ACGN carnival hosted by Bilibili, wrapped up a three-day run (July 10–12) at the[…..] […]

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The jury of the International Competition of the 83rd Venice Film Festival Announced

According to the report of Mansour Jahani, an independent and international film journalist, the members of the jury for the International Competition of the 83rd Venice International Film Festival in Italy were introduced and will present the prestigious Golden Lion award to the best film at the closing ceremony. The Press Office of the Venice[…..] […]

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Germany’s Mobile Games Market: Growing Revenue and a Diverse Community

Germany’s Mobile Games Market: Growing Revenue and a Diverse Community Mobile games revenue in Germany rises to 2.7 billion euros More than 28 million people in Germany play mobile games Average age of mobile gamers is 38.8 years Mobile Games continue to enjoy undiminished popularity in Germany. Revenue from video games for smartphones and tablets[…..] […]

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PlayStation to Cease Physical Game Disc Production from January 2028; Full Digital Transformation Overhauls Sony’s End-to-End Operational Strategy

On July 1, Sony Interactive Entertainment (SIE) issued a landmark industry announcement: starting January 2028, Sony will halt manufacturing of all Blu-ray physical discs for new PlayStation titles. All upcoming games will be distributed solely via two digital channels — the PlayStation Store and digital redemption codes sold through physical retail partners. All games launched[…..] […]

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