Unity Unveils Cross-Engine PolySpatial Integration for Fortnite & Next-Gen Unity 7 at Unite Seoul 2026

Historic Unity-Epic collaboration lets Unity-native experiences run natively inside Unreal Engine and Fortnite ecosystem; Unity 7 brings CoreCLR, faster builds and AI developer tooling Unity Technologies delivered two landmark industry announcements during the keynote of Unite Seoul 2026, unveiling real-time cross-engine interoperability with Epic Games’ Unreal Engine and Fortnite, alongside the full roadmap for Unity[…..] […]

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gamescom reaches new milestone: all available areas for 2026 booked up

Demand of exhibitors for gamescom higher than ever before +++ Announcement of further exhibiting companies +++ First content for gamescom ONL announced +++ New community formats strengthen the visitor experience on location and digitally After new records were already established in the previous year, the available exhibition area of gamescom is completely booked up this[…..] […]

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gamescom dev expands 2026 program with second keynote and gamescom dev awards

gamescom dev expands 2026 program with second keynote and gamescom dev awards – Subnautica 2 Creative Director Anthony Gallegos announced as second keynote speaker – – Additional program highlights and gamescom dev Awards revealed – gamescom dev has announced another major program update for its 2026 edition, taking place August 23-25 at the Confex Center[…..] […]

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Insight ’26: The Post-Production and VFX Business Conference

Insight ’26: The Post-Production and VFX Business Conference Date: 8 October 2026 Time: 10:30 – 18:30 Location: Courthouse Hotel, Soho Join fellow industry leaders on 8 October 2026 in Soho for INsight ’26: UK Screen Alliance’s inaugural conference for VFX and post-production professionals.Focused on business strategy and data-driven insight, this one-day event will explore the future[…..] […]

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gamescom 2026: Games spark excitement for the future

gamescom 2026: Games spark excitement for the future ‘Games Spark Excitement for the Futur’is the main theme of gamescom 2026 ‘Saving the world through play’and ‘Small teams, huge success’ are this year’s trends A host of leading politicians have confirmed their attendance at gamescom gamescom 2026 takes place from 24 to 30 August 2026 in Cologne[…..] […]

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SIGGRAPH 2026 Unites Global Computer Graphics Community in Los Angeles With Landmark Keynotes, Inaugural Games Summit, and AI Innovation

Weeklong Conference Celebrates 53 Years of Advancing the State of the Art in Computer Graphics and Interactive Techniques The 53rd annual SIGGRAPH conference, the world’s premier conference on computer graphics and interactive techniques, brought together thousands of artists, researchers, developers, and industry leaders from around the globe this week at the Los Angeles Convention Center.[…..] […]

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Full Event Lineup Unveiled for PIS 2026, The 27th Preview in SEOUL Builds Integrated Global Textile Industry Platform

Preview in SEOUL 2026 (PIS 2026), the 27th edition of Korea’s flagship textile sourcing fair themed CO-OP: Better Together, has officially released its full schedule of supporting industry events. Scheduled to run from Wednesday, August 19 to Friday, August 21, 2026 at COEX Seoul (Hall A & The Platz), the exhibition gathers 515 domestic and[…..] […]

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European Commission Executive Vice-President Henna Virkkunen to visit gamescom for the first time

Henna Virkkunen is visiting gamescom, the world’s biggest games event, for the first time this year. The European Commission’s Executive Vice-President for Tech Sovereignty, Security and Democracy and Commissioner responsible for digital and frontier technologies will take part in the political opening ceremony, where she will speak about the EU’s games strategy. Virkkunen will then[…..] […]

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Pastel Worlds and Playtime: Pushing the Visual Language of ‘Toy Story 5’

Image credit: © Disney/Pixar When “Toy Story” debuted in 1995, it helped establish a new era for computer animation. Nearly three decades later, the franchise continues to evolve, challenging artists and technologists to explore new ways of telling stories and creating worlds. For “Toy Story 5,” the playtime sequences presented a unique creative opportunity: visualizing[…..] […]

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