AMD releases Radeon ProRender 2.4 for Blender

AMD Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on highly efficient, high-performance Radeon™ Rays technology, Radeon ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results. This Radeon ProRender plug-in for Blender™ is a[…..] […]

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WHATS NEW IN THE RIZOMUV SPRING 2020 RELEASE?

We’re fortunate to have a community which keeps working with us to improve RizomUV. As well as algorithm improvements, here are the new features implemented since the Winter release from November 2019: TEXEL DENSITY WORKFLOW OVERHAUL We have made using Texel Density (TD) in RizomUV significantly easier by tweaking the UI and how it works.[…..] […]

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AMD Expands Professional Offerings with AMD Radeon™ Pro VII Workstation Graphics Card and AMD Radeon™ Pro Software Updates

— AMD Radeon™ Pro VII delivers up to 26 percent higher performance in Blackmagic Design DaVinci Resolve than the competition1, and is optimized to power demanding broadcast workloads, complex CAE simulations and HPC application development — — New AMD Radeon™ Pro Software for Enterprise delivers enhanced performance for current-generation AMD Radeon™ Pro graphics cards; New[…..] […]

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MOONRAKER VFX X-RAYS THE EARTH IN 3D FOR NEW NAT GEO SERIES

New seismic data used to create 3D imagery that ‘visualises the impossible’. Moonraker, an award-winning visual effects studio based in Bristol, has collaborated with Blink Films for the new National Geographic series, X-Ray Earth. The three-part series looks deep inside the earth at the origins of volcanoes, earthquakes and tsunamis, and how their movements underground[…..] […]

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COLOUR INCORRECTION AND MIXING OLD LIGHT SOURCES

When we discuss colour in filmmaking, we’re usually interested being – well – correct. But we might also talk about the steel blue of night, an amber sunset, or the greenish tinge that comes from mid-century industrial lighting, or just from being stuck inside your own head in Paris. Technically, all those things should look[…..] […]

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Sound Designers Take the Lead in “Symbiosis” Motion Collaboration

Moscow motion and concept designer Maslov Sergey gathers 19 sound designers and 22 motion designers to reverse the usual motion-first production pipeline and reveal “the full creative abilities of both professions.” Maslov Sergey: “The sound designers created small audio scenes in which they tried to create a plot based only on sounds. “Then, they gave[…..] […]

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10 key features for CG artists from Unreal Engine 4.25

Epic Games has released Unreal Engine 4.25, the latest update to the game engine and real-time renderer. The headline feature in the release is support for the next generation of game consoles: Unreal Engine now includes initial support for both the upcoming PlayStation 5 and Xbox Series X. However, there are also new features for[…..] […]

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Download four free 3D characters from Deep3d Studio

Ukraine-based photogrammetry studio Deep3d Studio has released four free 3D scanned characters in a range of common file formats with 8K PBR texture maps, all licensed for commercial use The set comprises a male and a female figure in the A-pose, ready for rigging; and posed male and female figures for use as static objects.[…..] […]

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Jens Kafitz releases Mari Extension Pack 5 R3

Former Weta Digital artist Jens Kafitz has released Mari Extension Pack 5, the latest version of his suite of bonus tools for Foundry’s 3D painting software. The update adds Substance Painter-style Smart Masks for creating procedural wear effects, a new Pattern Engine for generating procedural textures, and new Hotbox and marking menu systems. A massive[…..] […]

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