Visiting Shenzhen Jiachun Digital

Recently, according to the “2019 China Game Industry Report” released by the Game Industry Commission, the actual sales revenue of China’s game industry in 2019 reached 230.88 billion yuan, a year-on-year increase of 7.7%. The number of Chinese game users reached 640 million, an increase of 2.5% over 2018. Although the game development in China[…..] […]

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EditorXR Runtime

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR head-mounted displays (HMDs). EditorXR lets you create content spatially, bringing the full functionality of the Unity Editor’s authoring tools into reality. Since its introduction, our experimental EditorXR feature has evolved alongside the[…..] […]

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See Death Stranding’s AI Deconstructed At GDC 2020!

Kojima Productions’ high-profile debut Death Stranding is defined by the many challenges players face in traversing its perilous landscapes, and few devs know that better than the team responsible for the game’s AI and pathfinding systems. Register now for GDC 2020 in March and reserve your opportunity to learn firsthand how they pulled it off,[…..] […]

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‘Mythic Quest: Raven’s Banquet’ Coming February 7 to Apple TV+

“Mythic Quest: Raven’s Banquet,” a comedy series executive-produced by Rob McElhenney and Charlie Day, is coming exclusively to Apple TV+ on February 7, debuting with nine binge-able episodes that explore life behind the scenes of a game-development studio. Co-produced by Ubisoft, the series centers on the studio’s creative director, Ian Grimm, played by McElhenney. Mythic[…..] […]

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The GDC Vision Track Is Back With A Fresh Look At Tron’s Cultural Legacy

As you make your end-of-year preparations and look to the future, GDC 2020 organizers are working hard to organize a lineup of exciting and thought-provoking sessions for the GDC Vision Track, a series of unique talks exploring the impact and future of the game industry! Notably, author and design historian Tim Lapetino will be at[…..] […]

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Ghost Recon Breakpoint Out Now On Stadia

Starting Dec.19, Ghost Recon Breakpoint is available on Stadia. In addition to being able to stream Breakpoint to a number of devices, players can utilize Stadia’s unique features, including Stream Connect for PvE mode. The feature allows players to share their screens in real-time with up to three co-op teammates. With Stream Connect, Ghosts can[…..] […]

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‘Fast & Furious: Spy Racers’: To Live and Ride in L.A.

Almost two decades have passed since the first The Fast and the Furious movie set the standard for gorgeous high-performance race cars, mind-bending visual effects and the kind of awe-inspiring cinematography that plants you right in the middle of those impossibly fun chase sequences. With all of that in mind, the showrunners of the new[…..] […]

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How Ubisoft Toronto Embraces The Future of Performance Capture

In 2012, Ubisoft Toronto opened an 8,000-square-foot performance-capture studio to help in the development of the studio’s first game, Splinter Cell: Blacklist. Seven years – and many games – later, and the studio has completed construction on its new 12,000-square-foot, state-of-the-art performance-capture studio. To learn more about the new space, and the ways it will[…..] […]

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