SIGGRAPH Asia 2024 Computer Animation Festival Honors the Best in Animation and Visual Effects

‘Au 8ème Jour’, ‘Sopa Fria’, ‘Courage’, and ‘Fire’ named winners of the highly anticipated Computer Animation Festival Awards The SIGGRAPH Asia 2024 Computer Animation Festival (CAF), Asia’s premier computer-generated animation and visual effects event, is proud to announce the winners of this year’s prestigious awards. With entries spanning the globe, showcasing the year’s best works,[…..] […]

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Sony Group CTO Hiroaki Kitano to Give Keynote Address at International CG and Interactive Tech Conference, SIGGRAPH Asia 2024

Sony Group Corporation (Sony) today announced its participation as a sponsor in SIGGRAPH Asia 2024, which will be held at Tokyo International Forum in Chiyoda, Tokyo from December 3 to 6, 2024. Hiroaki Kitano, Executive Deputy President and CTO, will give the keynote address on December 5. Keynote Title: Co-Creating Worlds with Game Designers, Animators,[…..] […]

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Ventana Sur 2024:  Official Selection 

The section focused on launching scripts to the film industry market In this 2024 edition, we seek to bring authors of unpublished material —original works or adaptations— closer to agents of the film industry, with an emphasis on establishing partnerships that will allow the selected scripts to materialize into films. We aim at a selection[…..] […]

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Infinity Nikki hits 30 million pre-registrations ahead of launch later this year

Infold Games celebrates the milestone with a brand new gameplay trailer Infold Games has announced that their upcoming open-world game, Infinity Nikki, has reached the momentous milestone of 30 million global pre-registrations across PC, PlayStation 5, iOS and Android, unlocking all registration milestones and rewarding players with 50,000 Blings, 300 Threads of Purity, 20 Resonite[…..] […]

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Industry legend Peter Molyneux joins NG25 Spring

It’s a great pleasure to devote our very first NG25 Spring speaker announcement to the legendary Peter Molyneux, joining Nordic Game at Slagthuset in Malmö, Sweden on 20-23 May. Peter Molyneux Peter Molyneux is one of the most recognisable faces in the games industry; with four decades of landmark titles, he’s considered to be one[…..] […]

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Announcing FMX 2025: Rhythm of Change

FMX is BACK! The Film & Media Exchange will return in early May 2025 with a first-rate program, bringing you the latest in Animation, Visual Effects, Interactive and Immersive Media. Change can appear to be overwhelming – like the transition the creative industries are currently going through. One of the driving forces behind it is[…..] […]

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Submissions for 2025 Films are Open–ANNECY 2025

Submit your animation film now for a chance to compete in the next Annecy Festival Official Selection! New: your user account First of all: Complete your profile to access all the features available in your connected space: Register films and projects Accreditation purchase Booking screenings Access to the Video Library And much more to come![…..] […]

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Marvel Rivals Unveils Moon Knight Set to Join Launch Roster of All-Star Characters on December 6th

Marvel Rivals Unveils Moon Knight At D23 Brazil, Set to Join Launch Roster of All-Star Characters on December 6th     Highly-Anticipated Team-Based PVP Shooter also Unveils Shota Nakama as Music Producer and Arranger, along with Masahiro Aoki as Composer   At D23 Brazil, Marvel Games and NetEase Games announced that Moon Knight will join[…..] […]

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A global business space for Latin American Animation projecting itself to the world

 Animation! is an exclusive space for animation, a unique opportunity for producers from the region and for professionals from other parts of the world looking to connect with Latin America. Projects seeking for strategic alliances, networking activities, round tables, workgroups with international specialists and pitching training sessions, are some of the key elements in this[…..] […]

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Best Cinematography: The Digital Reign And Film’s Revival At The Oscars

As chronicled in the 2012 Christopher Kenneally documentary “Side by Side,” up to the mid-2000s, digital cinematography was only used for certain Danny Boyle or Steven Soderbergh projects rather than as the default norm for cinema. While the number of films shot on 35mm in recent years has increased recently from 23 in 2018 to[…..] […]

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