Exhibition hall highlights included algorithms driving increased 2D character animation production speed and more immersive virtual reality experiences. By James Brusuelas | Tuesday, January 15, 2019 at 3:10pm For AWN, I had the pleasure of attending SIGGRAPH Asia, 2018, held at the Tokyo International Forum in early December. My specific task was to check out the exhibition[…..] […]
Automated Anime and VR at SIGGRAPH Asia 2018