If you played Remedy’s mind-bending occult action game Control this year, you know it does some remarkable things with level design and dream logic, and at GDC in March you’ll have the opportunity to learn how! That’s because Remedy narrative designer Brooke Maggs will be there to present a talk on the Game Narrative Summit called “Weirder Than Usual: Narrative Designing the[…..] […]
Learn How Remedy Designed Control’s Mind-Bending Oceanview Motel At GDC!