In Memoriam: Animation & VFX Greats We Lost in 2018 Passings Worldwide In Memoriam: Animation & VFX Greats We Lost in 2018

By Animation Magazine | December 25, 2018 This year, we said goodbye to many talented men and women who made the world a better place by working on some of our favorite shorts, TV shows and movies throughout the years. We honor their memory on these pages and thank them for leaving us with so[…..] […]

Read More…

Travis Knight Takes Flight with ‘Bumblebee’ — Part 1

In the first part of AWN’s two-part interview, the director of Paramount’s new ‘Transformers’ sci-fi action adventure shares how love, empathy and connecting with others lies at the heart of his new film. By Johannes Wolters | Thursday, December 27, 2018 at 1:38pm On one hand, LAIKA CEO Travis Knight’s helming of Bumblebee, Paramount’s latest[…..] […]

Read More…

I have a question – Tao Kai, Creative Director of Digital Tiger

CGGE: Can you briefly introduce our personal experience to our readers? Tao: I was originally engaged in film and television editing and post work. I participated in the production of the first full CG animated film in China at Shenzhen Global Digital, serving as a post-production film editing and lens management. When the production of[…..] […]

Read More…

My Story with Panda: My team and I Keep Making Efforts to Build China’s Top Anime Panda IP!

Author: Wu Honglian     When people mention pandas, people will think of Sichuan and China. Because, the panda is a symbol of Sichuan and China. But the most famous one is the 3D animated film “Kung Fu Panda” from DreamWorks. As one of the earliest 3D animators in China, I always hope to make[…..] […]

Read More…

An Interview with a Chinese Painter at Ubisoft | Sharing Unique Visual Effects Creation in “Spider-Man: Into the Spider-Verse”

Good morning everyone! Have you heard of the big event today? The animated film Spider-Man: Into the Spider-Verse has been released, scoring 9.0 on Douban with the  freshness 97% on Rotten Tomato. If you haven’t seen it yet, you can take a look at the trailer below (The following article does not contain spoilers, so[…..] […]

Read More…

China’s Bilibili Announces First-Ever Karl Marx Anime

By Mercedes Milligan | December 19, 2018 With the concepts of socialism and communism being increasingly embraced by younger generations, it was only a matter of time before this trend made inroads in animation. Sure enough, news out of China that top video streaming site Bilibili will soon deliver an anime-style series based on the[…..] […]

Read More…

Introduction: Independent Comics Publishing House – kuš

In 1991, after a long struggle, Latvia declared independence from the Soviet Union. In 1998, with the closure of the last Russian radar station, the Soviet-Russian military presence in Latvia officially ended. In 2004, Latvia became a member of the European Union and NATO. In 2006, a young Swiss man named David Schilter came to[…..] […]

Read More…

I Have a Question – Benjamin Vos, Senior Account Manager of Wonder Media

Editor/Translator: Turing CGGE: What’s the inspiration and motivation of developing your product? B: Before our product, it was complex. You need to be skilled. Yet with wondermedia’s solutions, everybody can make animation. Children can use software today. Our idea is to make animation accessible for everybody. On the technical side, it made animation making very[…..] […]

Read More…

我有一個問題 – Wonder Media高級客戶經理Benjamin Vos

編輯&翻譯:Turing CGGE:貴公司開發這款產品的靈感和動力是什麼? B: 在我們的產品開發之前,製作動畫很複雜,需要有很熟練的技能。然而,現在有了Wonder Media的解決方案,每個人都可以製作動畫,孩子們都會使用。我們的想法是讓所有人都可以製作動畫。在技​​術方面,Wonder Media減輕了難度,讓你我都能很容易製作動畫,這激勵了我在這家公司工作。 我們還有一個模型,可用於製作動畫,它是一個2D相機。現在展出的這個系統是即時的,但我們也可以製作動畫。我們甚至可以在手機上做一個節目,並將它們重疊。我們還可以製作3D動畫角色並展示它們。 CGGE:在開發產品時,貴公司是否得到過政府或媒體的支持? B: 是的,我們在開發過程中得到了歐盟的支持。他們有專案支持我們開發的高科技應用軟體,也用錢資助我們。對於要我們產品的人才,政府也予以激勵。 CGGE:貴公司如何宣傳產品? B: 通過電視節目和會議,以及實地走訪有興趣的客戶。我們的產品現在在市場上出售。我們在世界各地銷售它,還沒開啟網上出售。但如果您有教學方面的需求,可以在網上搜索並找到我們用於教育的軟體。 CGGE:您的產品會產生哪些社會影響?它們將如何影響文化,廣告,交通等傳統產業?它將為傳統產業帶來哪些好處? B: 我們為動畫製作節約了成本,這影響了動畫行業,因為它不再需要大量人工,現在每個人都可以製作動畫。它也影響了教育,因為我們為教育做了很多事情,為孩子們創造內容。 CGGE:您的產品未來有更新計畫嗎? B: 是的,我們正在研究AI,為這款產品製作AI引擎。此外,我們正在嘗試用它製作影片。 CGGE:您如何看待數字媒體行業的現狀? B: 現在有許多人製作線上內容產品,比如YouTube和電視平臺bilibili。我們為之提供了另一種製作方式,使其更容易操作,成本更低,品質更高。製作產品的人越來越多,特別是在動畫方面。這使得許多人選擇在網路觀看而不再觀看傳統電視,廣告也從傳統方式轉向線上。中國有許多政府廣播,如中央電視臺,也有一些私人頻道。每個國家都需要為本國確定最佳的數字媒體方案。 […]

Read More…

A Mesmerizing Homage to Visual Music: SIGGRAPH Asia Best in Show Winner ‘L’oiseau Qui Danse’

Independent VFX artist and director Jean-Marie Marbach pushes motion graphics to new heights with his award-winning music video made entirely with Adobe After Effects and Red Giant’s Trapcode Suite. By Jennifer Wolfe | Monday, December 10, 2018 at 10:22am Independent VFX artist and director Jean-Marie Marbach received the Best in Show award at the 2018[…..] […]

Read More…

PHP Code Snippets Powered By : XYZScripts.com