Real-time, Ray Tracing, and Level Ex

Headquartered in Chicago, the Level Ex team is made up of video game developers who previously worked for game giants like Activision, EA, Microsoft, LucasArts, and more. Now, these experts apply their full toolbox of skills in game design, engineering, and graphics toward making games for medical professionals that help improve physician skills. Level Ex[…..] […]

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Talk with the Chinese Creative Companies under Covid 19–WuXi Dimension Digital

Since 2005, with the development of the animation industry, Jiangsu has ushered in the best period of great development and prosperity with the concentration of industrial resources, the increase in the number of original animations, as well as the number of independent brands. It has been at the forefront of the country and formed a certain[…..] […]

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MAGIC LIGHT PICTURES: ILLUMINATING SCREENS WITH SIGNATURE STYLE

In this month’s Spotlight On feature, MD Michael Rose from Magic Light Pictures talks to UK Screen Alliance about the iconic style of the company, innovation, and what’s in store for 2019 and beyond. Magic Light Pictures makes imaginative entertainment for audiences, families and children worldwide, Oscar nominated and responsible for creating content beloved worldwide,[…..] […]

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Job Stability, Quality Of Life, Windjammers With Dave Lang – GDC Podcast Ep. 7

Dave Lang is founder of Iron Galaxy Studios, known for Killer Instinct, Extinction, Divekick, and world class ports of games like Skyrim, Overwatch, and the venerable Street Fighter III: 3rd Strike Online Edition. Lang has a storied past in game development and shares his learnings about how to make a studio that’s built to last,[…..] […]

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Rainbow Six Siege Creative Director on Cross-Gen Play and Major Operator Reworks

The recent release of Operation Void Edge has kicked off Year 5 of regular updates and innovations for Rainbow Six Siege. But the coming year is shaping up to be more than business as usual, as creative director Leroy Athanassoff and his team revealed at the Six Invitational 2020. We spoke with Athanassoff about the[…..] […]

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Ubisoft Senior VP Talks Continued GeForce Now Support, Upcoming Stadia Releases

In the four months since the launch of Stadia, Ubisoft has released four games on the streaming platform: Assassin’s Creed Odyssey, Ghost Recon Breakpoint, Trials Rising, and Just Dance. With the impending release of The Division 2 on Stadia (with cross-play and cross-progression support for PC and Stadia players) on March 17 and Ubisoft’s recommitment[…..] […]

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FXG Technology, Capturing Reality and Creating Realities

Hangzhou FXG Technology Co., Ltd. is a company that develops  immersive content and technology. Tts mission is creating high quality content and connecting quality international VR content with Chinese consumers. As the world’s leading company that provides the complete deep immersive video software and hardware technology and solutions, VFG co-organized the  Future of Immersive Video Conference with Hangzhou VR Center to[…..] […]

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MACKINNON AND SAUNDERS: MASTER CRAFTSPEOPLE PULLING THE STRINGS BEHIND HIGH-PROFILE PRODUCTIONS

In this month’s Spotlight feature, UK Screen Alliance talks to Ian Mackinnon, co-founder of the widely-acclaimed specialists in character design, puppet build and animation production for television, features and commercials. Mackinnon & Saunders is a well-respected, award-winning animation production company specialising in character design and puppet building – Can you give us some backstory on[…..] […]

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The Ubisoft Developers Conference – Inside UDC With Josiane Morel

The Ubisoft Developers Conference (UDC), held annually in Montreal, is an event that brings together Ubisoft teams from across the world to share knowledge and spark discussion about the latest solutions and innovations. During this year’s conference, which is taking place this week, we spoke to Ubisoft Quebec technical lead, Josiane Morel, about why UDC[…..] […]

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