Game designers can learn a lot about their work by studying the games of the past, which is why GDC organizers are excited to confirm a unique and insightful talk on the topic for GDC 2020 in March. As part of the popular UX Summit, Untame game designer Julia Keren-Detar will be sharing a smorgasbord[…..] […]
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Death Stranding Leads The Pack Of 2020 Game Developers Choice Awards Nominees
Organizers have today revealed the nominees for the 20th annual Game Developers Choice Awards, the leading peer-based video game event celebrating the industry’s top games and developers! Winners in all categories will be honored at the Game Developers Choice Awards (GDCA) ceremony, taking place on Wednesday, March 18, 2020 at 6:30pm at the San Francisco[…..] […]
Halifax, A Hidden Gem Of The Canadian Animation Industry
Halifax, Small Yet Growing, Is A Hidden Gem Of The Canadian Animation Industry Halifax is a bit of a hidden gem in the Canadian animation industry — like Ottawa, but on a somewhat smaller scale. And like the capital, Halifax has had its peaks and troughs over the years. A few months back, Ottawa’s Jam[…..] […]
LIAA Names ‘Boonie Bears’ Animated Property of 2019
Following a Hong Kong awards ceremony on Monday, the winners of the Licensing International Asian Awards 2019 have been revealed. Chinese animation leader Fantawild secured the Entertainment Property of the Year – Animated honors for its franchise feature film Boonie Bears: Blast into the Past. The company was also nominated in three other categories: Asian[…..] […]
BAFTA Awards Analysis: A Rare Four Animated Feature Nominees, Diverse Shorts, And ‘The Lion King’ Up For VFX
The nominees for the 2020 British Academy Film Awards (BAFTAs), the U.K.’s equivalent of the Oscars, are out. The British Academy of Film and Television Arts made the announcement this morning. A few takeaways: The animated feature category has thrown up no real surprises. Walt Disney Animation Studios’s Frozen 2 and Disney-Pixar’s Toy Story 4[…..] […]
PolySlicer for 3ds Max
Poly Design has released PolySlicer, a new scripted tool for 3DS Max that creates evenly spaced cross-sections. The developer describes its main purpose as being to quickly produce parametric furniture. Features include: PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds. PolySlicer provides all the workflow from creating slices to unwrapping[…..] […]
Overnight Batch Render
Spline Dynamics has released Overnight Batch Render a new tool for 3DS Max that promises the user a simplified way to render files sequentially on a single PC. Features include: Render multiple scene files sequentially on a single computer. Render multiple cameras per scene, taking settings from 3dsMax built-in Batch Render tool. Render different states[…..] […]
ABC in Early Talks with Kevin Feige for a Broadcast Marvel Superhero Show
Marvel Television is mostly dead—shuttered and absorbed into the larger Marvel Studios operation run by Kevin Feige as one day all of our souls will be—but the idea of Marvel TV still, apparently, lingers on. Speaking today at the Television Critics Association press tour, ABC Entertainment president Karey Burke noted that the network is having[…..] […]
Learn The Secrets Of Red Dead Redemption 2’S Player Locomotion At GDC
Rockstar’s 2019 hit Red Dead Redemption 2 is defined by its attention to detail, down to the unique pace at which protagonist Arthur Morgan moseys, and at the Game Developers Conference you’ll get a rare behind-the-scenes look at how Rockstar designed and integrated such a seemingly simple system. In a special Visual Arts track talk[…..] […]
Here Are Your Finalists For The 2020 Independent Games Festival Awards!
The Independent Games Festival, which honors the most influential, innovative and acclaimed projects in independent game development, has revealed the finalists for the 22nd annual awards ceremony. The IGF Awards will take place March 18, 2020 during the Game Developers Conference. The event will be hosted by League of Geeks (Armello) director Trent Kusters, who[…..] […]