ANNECY MODIFY CAPACITY TO FIT 26% MORE SEATING

After an increase in participation in 2019 (12,300 badge-holders), Annecy have decided to improve access into the theatres to guarantee the best possible experience. Annecy_info It has been announced that at this year’s edition of the Annecy international animation film Festival – also it’s 60th anniversary – there will be 21,700 extra seats available, as[…..] […]

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GDC 2020 Offers Practical Tips On Hiring And Keeping Women Leaders In Games

It’s never been more vital for game makers to make active, sustained efforts to diversify their leadership teams, and at the Game Developers Conference in March you’ll get the latest tips and tools to do so! Notably, the GDC 2020 Production & Team Management track talk “Diversify Your Kingdom: A Toolkit for More Women in[…..] […]

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Tech Visionaries Unite to Launch RealTime Conference

With real-time technology growing at an unprecedented pace and shaping countless industries in its wake, the need for a unifying event to bring together the pioneers of today with the leaders of tomorrow has never been more important. The inaugural RealTime Conference will address exactly that on April 6-7, 2020, with simultaneous events taking place[…..] […]

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Don’t delay registering your projects!

Do you have a project in its first phase of development and you want to see it made? Don’t delay! Registrations end 05/02! Opportunities: take part in the Mifa Pitches and present your project to an audience of over 200 professionals benefit from tailored support through the Training Workshop to practice pitching (more info on[…..] […]

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Hideo Kojima Will Reveal His Death Stranding Design Philosophy At GDC 2020!

The team at Kojima Productions won widespread acclaim last year for their debut game Death Stranding, and today we’re excited to announce that studio founder Hideo Kojima will be at GDC 2020 to deconstruct its design! This will be a rare opportunity for attendees of the March conference to hear, firsthand, about the challenges and[…..] […]

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Attend GDC And Learn How Outer Wilds Nailed Curiosity-Driven Game Design

Outer Wilds was one of the most refreshing releases of 2019, in part because the space exploration game gives players room to explore at their own pace, and attendees of the Game Developers Conference in March will have a rare chance to learn how that aspect of the game was crafted! In a GDC 2020[…..] […]

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Annecy 2020, always evolving to keep satisfaction higher than ever!

Adaptation, services and support will once again be the key words for this anniversary edition! After another increase in participation (12,300 badgeholders), we have taken it to heart to maintaining a high level of excellence by improving access into the theatres to guarantee the best possible experience for badgegholders. Modifying the seating capacity 26% increase[…..] […]

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ACM SIGGRAPH participates in the ACM Open TOC program

ACM SIGGRAPH already in compliance with proposed OSTP Rules removing embargo on federally funded research Some of our members, attendees, and exhibitors have expressed concern about ACM’s signing of this letter to the U.S. White House Office of Science and Technology Policy (OSTP) as a response to a new directive that OSTP is preparing to[…..] […]

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SIGGRAPH 2020 Submissions – Deadlines approaching!

Now’s your time to shine! Submit your inspiring and groundbreaking work to SIGGRAPH 2020. Deadlines are approaching for several of our programs with Appy Hour, Courses, Educator’s Forum, Emerging Technologies, Immersive Pavilion, Panels, Production Sessions, SIGGRAPH Labs (formerly Studio), and Talks submissions all closing on Tuesday, 11 February at 22:00 UTC. Don’t miss out —[…..] […]

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