BD3D has released Scatter, a new add-on for Blender for parametrically distributing instanced geometry . It works by automating the creation of a complex modifier stack behind the scenes and offers the user a simplified interface for scattering grass, ground cover, trees and more. Features include the ability to create biomes from multiple layers, the[…..] […]
Category: Technology
ACM SIGGRAPH participates in the ACM Open TOC program
ACM SIGGRAPH already in compliance with proposed OSTP Rules removing embargo on federally funded research Some of our members, attendees, and exhibitors have expressed concern about ACM’s signing of this letter to the U.S. White House Office of Science and Technology Policy (OSTP) as a response to a new directive that OSTP is preparing to[…..] […]
TerreSculptor 2 released and now completely free
Demenzun Media has announced the released of TerreSculptor 2, the latest version of its procedural terrain creation software.TerreSculptor started life back in 2012 and originally came in a free version as well as a more featured commercial edition. With the advent of version 2, the whole of the application is now free, with a request[…..] […]
Unity Technologies and NXP Collaborate to Enable Human Machine Interface Development for Immersive, High Fidelity Content in Cars
Unity Technologies and NXP Collaborate to Enable Human Machine Interface Development for Immersive, High Fidelity Content in Cars Collaboration enables automotive manufacturers to implement advanced Human Machine Interface at lower-cost Unity Technologies (https://unity3d.com/), the world’s leading real-time 3D development platform, announced on Jan. 7 the company is collaborating with NXP Semiconductors N.V. (NASDAQ: NXPI), the[…..] […]
Ubisoft Entrepreneurs Lab Announces Season 5, Focusing on Social Entertainment
Ubisoft Entrepreneurs Lab Announces Season 5, Focusing on Social Entertainment As part of Ubisoft’s mission to provide engaging, creative, and fun experiences, the next six-month season of the Ubisoft Entrepreneurs Lab – a program that aims to support entrepreneurs and startups by providing access to expert assistance and world-class facilities – will be partly dedicated[…..] […]
New Unity Engine Release
Livestream And Giveaway The time has come and the new version with the Unity Engine goes online as a standard version of Imagine Earth. For all those who have not tried it yet, a lot of nice impressions and new visual experiences are waiting. The work of the last months was mainly of technical and[…..] […]
PolySlicer for 3ds Max
Poly Design has released PolySlicer, a new scripted tool for 3DS Max that creates evenly spaced cross-sections. The developer describes its main purpose as being to quickly produce parametric furniture. Features include: PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds. PolySlicer provides all the workflow from creating slices to unwrapping[…..] […]
Overnight Batch Render
Spline Dynamics has released Overnight Batch Render a new tool for 3DS Max that promises the user a simplified way to render files sequentially on a single PC. Features include: Render multiple scene files sequentially on a single computer. Render multiple cameras per scene, taking settings from 3dsMax built-in Batch Render tool. Render different states[…..] […]
3Disciple – new Architectural Visualisation magazine
SiNi Software has announced the launch of a new magazine aimed at the architectural visualisation industry. Of particular interest to our readers, the inaugural issue features an in-depth interview with the Autodesk 3DS Max team which covers the “past, present and future of the software, and why 3ds Max is built for architectural visualisation. Autodesk[…..] […]
Unigine 2.10 released with a new terrain system
Unigine has announced the release of version 2.10 bringing several significant new features to the real-time engine including a brand new terrain system with a limit of 10000 x 10000km or unlimited if you don’t need to simulate the earth’s curvature. Other new features include an improved C++ and C# API, a high-level Car physics[…..] […]