Catch Blizzard At GDC Sharing Game Design Lessons Learned From 15 Years Of WoW!

Blizzard’s 2004 classic World of Warcraft is one of the biggest, longest-running, and most influential MMORPGs ever made, and attendees of the Game Developers Conference in March will have a special opportunity to get a behind-the-scenes look at how its design has evolved! Blizzard’s own Ion Hazzikostas will be at GDC 2020 to present a[…..] […]

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The Best Family Movies on Netflix Right Now (December 2019)

While the world of streaming has opened up a vast amount of possibilities in terms of viewing options, it can sometimes be overwhelming trying to decide exactly what to choose—especially when you have the entire family on the brain. That’s why we’ve crafted a specially curated list of the best family movies on Netflix, which[…..] […]

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Watch GDC Play Devs Practice Pitching Their Games At GDC Pitch 2020!

Hey game makers, hope you’re closing out the year in style! Today, organizers of the Game Developers Conference have confirmed that the popular GDC Pitch event will return next year as part of the GDC Play showcase of emerging and independent developers! If you’ve never been, know that GDC Pitch is a very special event[…..] […]

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Visiting Shenzhen Jiachun Digital

Recently, according to the “2019 China Game Industry Report” released by the Game Industry Commission, the actual sales revenue of China’s game industry in 2019 reached 230.88 billion yuan, a year-on-year increase of 7.7%. The number of Chinese game users reached 640 million, an increase of 2.5% over 2018. Although the game development in China[…..] […]

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EditorXR Runtime

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR head-mounted displays (HMDs). EditorXR lets you create content spatially, bringing the full functionality of the Unity Editor’s authoring tools into reality. Since its introduction, our experimental EditorXR feature has evolved alongside the[…..] […]

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See Death Stranding’s AI Deconstructed At GDC 2020!

Kojima Productions’ high-profile debut Death Stranding is defined by the many challenges players face in traversing its perilous landscapes, and few devs know that better than the team responsible for the game’s AI and pathfinding systems. Register now for GDC 2020 in March and reserve your opportunity to learn firsthand how they pulled it off,[…..] […]

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‘Mythic Quest: Raven’s Banquet’ Coming February 7 to Apple TV+

“Mythic Quest: Raven’s Banquet,” a comedy series executive-produced by Rob McElhenney and Charlie Day, is coming exclusively to Apple TV+ on February 7, debuting with nine binge-able episodes that explore life behind the scenes of a game-development studio. Co-produced by Ubisoft, the series centers on the studio’s creative director, Ian Grimm, played by McElhenney. Mythic[…..] […]

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The GDC Vision Track Is Back With A Fresh Look At Tron’s Cultural Legacy

As you make your end-of-year preparations and look to the future, GDC 2020 organizers are working hard to organize a lineup of exciting and thought-provoking sessions for the GDC Vision Track, a series of unique talks exploring the impact and future of the game industry! Notably, author and design historian Tim Lapetino will be at[…..] […]

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Ghost Recon Breakpoint Out Now On Stadia

Starting Dec.19, Ghost Recon Breakpoint is available on Stadia. In addition to being able to stream Breakpoint to a number of devices, players can utilize Stadia’s unique features, including Stream Connect for PvE mode. The feature allows players to share their screens in real-time with up to three co-op teammates. With Stream Connect, Ghosts can[…..] […]

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