Alt.Ctrl.GDC Returns To GDC 2022

Alt.Ctrl.GDC Returns To GDC 2022, And Submissions and GDC Masterclass Winter 2021 Registration Is Now Open

It’s back! Game Developers Conference is thrilled that alt.ctrl.GDC is coming to GDC 2022, and submissions are now open.

The 8th annual alt.ctrl.GDC showcases some of the most unique, offbeat, and innovative controllers in modern gaming. Visitors can come into this collaborative community space to play video games using alternative controllers—and meet the developers behind these interesting projects.

This exciting GDC exhibit is being co-helmed by veteran indie curator John Polson. Organizers welcome submissions of one-of-a-kind game peripherals, contraptions, and novelties that enhance game experiences, challenge our expectations, encourage sustainability, and improve accessibility for gamers and the industry at large.

The deadline to submit is Friday, December 3, 2021, and you can apply directly here:

https://gdconf.com/alt-ctrl-gdc/archive?_mc=blog_x_gdcsfr_un_x_gdcmc_x_x-3-MC&MCAID=77FB1CFE532B22840A490D45%40AdobeOrg&_ga=2.34478695.75322474.1635125731-146617958.1629767802

 If your entry is chosen, your team will be asked to showcase their product to GDC attendees at the alt.ctrl.GDC exhibit area. You’ll also receive two All Access (or equivalent) passes and two Expo (or equivalent) passes to GDC 2022, equalling four total passes for the event.

Game Developers Conference is committed to health and safety at GDC 2022, including for alt.ctrl.GDC. The event will be organized in accordance with the Informa AllSecure health and safety standards. GDC will feature fixed hand sanitization units throughout the facility, contactless registration, enhanced cleaning, and more. GDC works in conjunction with state and local health authorities and will adhere to all regulations and guidelines at the time of the event.

Additionally, the Moscone Convention Center was awarded the Global Biorisk Advisory Council (GBAC) STAR facility accreditation by ISSA, the world’s leading trade association for the cleaning industry. Considered the gold standard for safe facilities, the GBAC program was designed to control the risks associated with infectious agents, including the virus responsible for COVID-19.

The alt.ctrl.GDC The alt.ctrl.GDC showcase takes place March 23 to March 25, 2022, during the final three days of GDC 2022 at the Moscone Convention Center in San Francisco—and entrants have until Friday, December 3, 2021 to apply. For more information, including how to submit, visit alt.ctrl. GDC’s website. You’re also welcome to contact John Polson via email with any additional questions[email protected];

In additionthe organizers of Game Developers Conference are happy to announce that registration is now open for the GDC Masterclass Winter 2021 program, taking place in early December. This round of 10 courses, available virtually, is poised to help you and your team succeed in critical industry fields—like crafting the perfect game trailer, pitching your studio to VCs, and using human psychology to improve your game’s user experience.

The GDC Masterclass program comprises small-group virtual workshops that deliver in-depth training around some of the most important work and challenges facing game developers today. These live courses go beyond high-level theory into real world application, helping attendees acquire practical experience that can be applied immediately on return to the studio. Instructors will teach, guide, and work directly with you on short assignments that help build crucial skills to support your work in the studio or your next job hunt.

Courses include Josh Menke’s masterclass on using matchmaking in competitive multiplayer games to increase engagement, along with our one-day Certified Agile Leadership for Game Development class with Clinton Keith (now offered twice due to popular demand!). For those keen on learning a new skill, there’s Russell Campbell’s course on Unity shader programming, protection techniques against hacking with Florian Garret, or you can learn all the intricacies of level design with Christopher Totten.

For more information about the Master Class, you may check in GDC website. 

 

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