Everyone’s wellbeing through the roof when some opt for 80% hours for 90% pay

The world’s most northern gaming studio Fingersoft, hailing from Finland, is winning big by letting people work fewer hours with a pay cut. Wellbeing and motivation are at an all-time high. Even those who stayed with full hours report feeling more energized.
The company wanted a science- and data-based approach. They had professionals observe and measure the trial in which they experimented with 80 percent of the weekly hours for 90 percent of salary. People could do either shorter days or take one day a week off.
The experiment was done in the name of supporting the team in various life seasons and helping people cope with the Covid disruption. 25% of the staff joined in. Many with kids, studies, or health challenges were eager to try it out.
It, well, worked. Clear improvements took place even in a country where the baseline is already extraordinarily elevated. Finland is, after all, according to an annual global Gallup survey, the world’s happiest country for the fifth year in a row.
Psychological wellbeing was the biggest beneficiary. As their mental state improved, the Fingersoft employees started to experiment with new hobbies, did more sports and ended up making heathier food choices accelerating the virtuous cycle. Reportedly, the mood at the workplace improved also for those who didn’t take part in the trial.
An outside evaluator documented that the participants’ overall sense of wellbeing, agency, and efficiency was elevated so much that the company has just decided to continue and hone the concept for another six months. The intention is to make it a permanent option at the end of the trial.
In addition, flexible hours and remote working continue to be available to everyone.
About Fingersoft
Fingersoft is a Finnish game studio that focuses on fun-filled content for mobile devices. The company is famous for its worldwide smash hits Hill Climb Racing and Hill Climb Racing 2 that have accumulated 1.9 billion downloads in total across platforms. Fingersoft’s games are available for iOS, Android and Amazon. Founded in 2012, Fingersoft is headquartered in Oulu, Finland and employs 100 people. For more information, please visit fingersoft.com.
Source: Fingersoft
熱門頭條新聞
- China Domestic Animation Summer Season 2026 Review: Box-office Boom for Theatrical Animation, Established Web Series Face Headwinds, AI Man-Dramas Explode for New Growth
- Tianji: Shadow of the Ancients, Coming 2027 to Multiple Global Platforms
- China’s Anime-Goods (“Guzi”) Economy 2026 Market Review
- Newzoo Forecasts Global Games Market to Hit $213.9 Billion by End-2026
- Opportunities Amid Transition: GamesMarket 2026 Industry-Leader Interview Maps Challenges, Resilience and Outlook for European Games Industry
- AI Man-Drama Enters “Licensed Operation” Era, Copyright Ownership Becomes Core for High-Quality Domestic Animation Development
- New European Animation Licensing Paradigm — Early-Stage Integration Fuels Long-Lived Animated Franchises
- Insight ’26 — Inaugural Post-Production & VFX Business Conference to Take Place in London