Inua already available for pre-order!

Inua will launch on February 10th on Steam, Nintendo Switch and mobiles, already available for pre-order!

Both an initiatory tale and a journalistic investigation, the next game from ARTE, Iko and The Pixel Hunt explores the mysteries of the Far Canadian north.

Iko and The Pixel Hunt, co-producers, and ARTE France, co-producer and publisher, are proud to announce that their video game inspired by the mythology of the Great North, Inua: A story in Ice and Time will be available on February 10th for Steam, Nintendo Switch, iOS and Android. The game is already available for pre-order.

Inua tells the story of Taïna, Peter and Simon, 3 characters wandering the frozen lands of the great Canadian north at different times. Separated by more than a century, their destinies are nevertheless deeply linked to each other, and to that of Nanurluk, the Giant Polar Bear who lived 10 000 years ago. One day, driven by ambition, 3 humans hunted and killed her, disrupting the harmony and balance of the world.

In this narrative point & click adventure game, the player will be able to navigate from scene to scene and from era to era in order to instill ideas into the minds of the characters, and help them overcome the obstacles that stand in their way, changing the course of history.

Inua’s script is based on a very real story, that of the Franklin expedition, a 19th century British mission to explore the Arctic that mysteriously disappeared.

Inspired by Inuit culture and spirituality, Inua’s story follows the fate of this lost expedition and explores the relationship that Inuit communities have with this event.

“In order to ensure maximum authenticity of the story and to respect the people whose culture we are portraying, we brought in Inuit advisors and an Inuit writer,” explains Igal Kohen, Inua’s executive producer.

Inua: a story in ice and time will be available February 10th 2022 on Steam, Nintendo Switch, iOS and Android. Available now for pre-order.

A game conceived by the creators of Bury me my love and Vignettes, adapted from an original story by Nathalie Frassoni and Frédéric Bouvier in collaboration with Inuit author Thomassie Mangiok and consultants Billy Gauthier and Monica Ittusardjuat, under the breathtaking artistic direction of Delphine Fourneau of the Klondike collective.

Produced by IKO, THE PIXEL HUNT, edited and co-produced by ARTE FRANCE, European TV and digital cultural channel.

Production co-financed by PICTANOVO within the framework of the Fonds Jeu Vidéo, with the support of the Région Hauts-de-France. With the support of the FAJV, a fund co-financed by the CNC and the Ministry of Economy and Finance.

About ARTE 

Founded in 1992, ARTE is a European public cultural television channel and a digital network focusing on creation and innovation. Over the past ten years, ARTE has co-produced a number of interactive creations such as the games Type:Rider, Homo Machina, Vectronom, The Wanderer: Frankenstein’s Creature and Bury Me, My Love. More information on the official website and the Twitter page of Arte Interactif.

About Iko

IKO is a Paris based independant production company founded in 2010, which produces web documentaries, fiction short films, video games, web-series and VR experiences. IKO was founded and is still today represented by Igal Kohen, member of the Atelier Network, alumni of the Atelier Ludwigsburg-Paris, a French – German program for young European producers by the Fémis and the Filmakademie Baden-Württemberg schools.

About The Pixel Hunt

The Pixel Hunt imagines and makes reality-inspired games. We work for clients such as public broadcasters or TV production companies, and we also have independent projects.

The Pixel Hunt was founded in 2009 by Florent Maurin, a former journalist.

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