GDC Masterclass!
What‘s for the spring 2021 Masterclass sessions? Here is a list of this season’s offerings.
Engagement using Matchmaking and Ranking in Competitive Multiplayer Games with Josh Menke
This course will focus on best practices for matchmaking and ranking players in different games and audiences.
Leadership Skills and Practices for Agile Game Development with Clinton Keith
This class covers leadership skills and practices that have proven successful in guiding game teams and studios through an Agile adoption.
The Many Faces of Level Design with Christopher Totten
Attendees will learn skills for building around strong core mechanics, puzzle design, filling levels with interesting decisions, and pathfinding.
Advanced Publisher Pitching: Strategy and Pitch Optimization for Scoring Deals with Jason Della Rocca
This masterclass course will focus on pitching and scoring publishing deals for premium PC and console games.
How to Bring Story and Gameplay Together with Susan O’Connor
This workshop will help you become the writer that designers love to work with (or vice versa).
Psychology and Game UX with Celia Hodent, PhD
This workshop delves into how the human brain works and, using those insights, proposes a UX framework and UX guidelines during the different game development stages.
Certified Agile Leadership for Game Development with Clinton Keith
Learn what issues traditional management approaches are facing in today’s volatile, uncertain, complex, ambiguous (VUCA) world, and why a new leadership approach is needed to improve outcomes in these environments, with certification from the Scrum Alliance upon successful completion of the course.
For more information on the GDC Masterclass program, be sure to visit our website or subscribe to regular updates via Facebook, Twitter, or RSS.
Source:GDC
熱門頭條新聞
- Chinese Animation Embarks on Multimodal Globalization, Oriental Aesthetics & AI Tech Power Chinese Culture’s Global Journey
- Sensor Tower Releases H1 2026 Global Mobile Game Publisher Revenue Ranking; 3 Chinese Firms Secure Top 10 Spots & Account for Nearly Half of Total Top-Tier Revenue
- gamescom 2026 Theme: “Games Spark Excitement for the Future”
- 20 Dance Street – A Premium Paris Opera Ballet Adventure from the producers of Find Me in Paris
- Finals of the 2nd NVIDIA DGX Spark Hackathon to Be Held in Shanghai, Exploring New Frontiers of Intelligent Creation with Multimodal AI Agents
- MAF 2026 Calls for Submissions Across Three Streams
- Unity Unveils Cross-Engine PolySpatial Integration for Fortnite & Next-Gen Unity 7 at Unite Seoul 2026
- gamescom reaches new milestone: all available areas for 2026 booked up