Chaos launched V-Ray 6 for 3ds Max
Chaos has released V-Ray 6 for 3ds Max, the next major version of the production renderer – and the first of the next generation of updates to the entire V-Ray product family.
New features include Chaos Scatter, a fully featured standalone object scattering tool, and VRayEnmesh, an interesting new system for repeating geometry across the surface of an object without instancing.
The update also adds support for procedural clouds in VRaySky, a new Finite Dome mode for the Dome Light, an integrated Thin Film layer in VRayMtl, and updates the VFB and V-Ray GPU render engine.
Here is the new beta feature for V-Ray 6
- Chaos Scatter
Create forests, fields, crowds, and more using our new scatter tool. It’s fast, easy, and it lets you add lots of detail to your scene without using lots of memory. Download one of our free scatter presets from Chaos Cosmos to get started.
- V-Ray Enmesh
With Enmesh, you can think of geometry like a texture — but rather than repeating an image over a surface, it uses tileable geometry. Enmesh is ideal for creating patterns such as fences and fabrics, and it uses much less memory than displacement or copying by hand.
- V-Ray Decal with Displacement
You can now use V-Ray Decal to add displacement to any surface for even more realistic cracked walls, rocks, embossed lettering, and more.
- V-Ray Proxy Object Hierarchy
Easily turn on or off an individual object’s visibility or material override with the new V-Ray Proxy hierarchical view. Set custom order by name, and streamline your geometry exchange and custom library workflows.
- Chaos Cloud Collaboration
Get rapid, consolidated feedback on your work’s progress. Upload your renders to Chaos Cloud Collaboration right from V-Ray’s Frame Buffer, and share your work with colleagues and clients to add comments and annotations.
Procedural clouds
Craft just the right cloudy sky for your environment in just a few clicks with V-Ray’s new procedural clouds system.
- New ground projection
Elevate your HDRI environment renders with the new, more flexible ground projection capabilities of the V-Ray Dome Light.
- Faster UI draw times
Get a smoother experience when working with shading networks. V-Ray’s materials and textures interface now comes with much faster load times.
- Enhanced V-Ray Material energy preservation
Render even more physically accurate rough metals and other reflective surfaces with enhanced V-Ray Material energy preservation.
- Thin Film layer
Create realistic soap bubbles, oil spills, and more with the new Thin Film option in the V-Ray Material.
- V-Ray Material Faster SSS
Render translucent materials even faster with a brand-new V-Ray Material SSS mode.
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