The visual effects process has changed in countless ways since its inception, from the early days of using glass mattes through to the rise of computer-generated workflows. What’s remained unchanged is the human element of production: keeping people focused, informed, and stress-free, whatever they’re working on. How do you achieve this goal while also managing[…..] […]
Category: Interview
What NOT to Do as a New Animator
Fun Fact: Before Kevin was an animator he was a doctor and a neuroscientist! Since becoming an animator, he’s spent more than 20 years working on a wide variety of animated films, games, TV shows, and even theme park projects. Currently he’s the Senior Cinematics Animator at Guerrilla Games and before that he animated for[…..] […]
LEGO Reports Strong Growth in 2020
The LEGO Group reported earnings for the full year 2020. Revenue for the year grew 13 percent versus 2019 to DKK 43.7 billion and consumer sales grew 21 percent over the same period. Operating profit was DKK 12.9 billion, an increase of 19 percent compared with 2019. The brand’s global market share grew globally and[…..] […]
Starting a VFX company: the survival toolkit with Marc Morissette
Marc Morissette spent two decades working on Hollywood features for studios such as Digital Domain, Sony Imageworks, and MPC before making the life-changing decision to establish Cluster: a VFX company all of his own. Successfully shepherding a studio from setup to maturity, however, isn’t easy. Below, Marc explains what to watch out for if you’re[…..] […]
Black Stream Interactive Entertainment, AnOveral Game Production Management Service Provider
Before the 2021 Spring Festival, we interviewed Black Stream Interactive Entertainment Co.,LTD as the end of 2020. This professional game production company is recognized for producing high-quality games and providing full-process services and solutions to game developers. CGGE: Can you tell us a little bit about the history of your company? Black stream Interactive Entertainment[…..] […]
Veteran Autodesker Promoted to Lead Media & Entertainment Group
Autodesk’s acquisition of Discreet Logic in 1999 established our leading role as a software provider to the media and entertainment industry. It also brought us exceptional talent, including Diana Colella, whose two-decade rise at Autodesk has now reached a new peak. I’m excited to share that Diana has been promoted to Senior Vice President of[…..] […]
A Behind-the-Scenes Look at the Heart and ‘Soul’ of Pixar’s Latest Feature
“Soul,” which opened on Disney+ on 25 December 2020, tells the story of Joe Gardner, a middle school music teacher and aspiring jazz performer whose soul separates from his body after an untimely accident. The film, which is Pixar’s first Black-led feature, was the focus of several SIGGRAPH 2020 Talks presentations and was completed from[…..] […]
Finnish Studio Anima Vitae Celebrates 20 Years in the Business
It’s hard to believe that leading Finnish animation studio Anima Vitae was founded in Helsinki a full 20 years ago by Antti Haikala, Jani Kuronen and Olli Rajala. The studio has made a splash on the global animation scene with movies such as Niko and the Way to the Stars (2008) and the hit TV[…..] […]
Tencent’s most successful mobile game: the past, present and future of Honor of Kings
Honor of Kings, developed by Tencent Games’ TiMi Studios, is a household name and a cultural phenomenon in China. Honor of Kings launched five years ago but work on the game has never been finished. The developer of the game, Tencent Games’ TiMi Studios, has continued to roll out refinements on a regular basis, ultimately[…..] […]
The Story of Animation Mentor: How 3 Studio Animators Changed the Animation Industry
15 years ago, 3 studio animators set out to create the online learning platform of the future. Most other online schools still haven’t caught up. In 2005, best friends and professional animators Bobby Beck, Shawn Kelly and Carlos Baena saw a talent problem in the animation industry. While working on some of the most memorable[…..] […]