Pixar Animation Studios is one of the world’s leading authorities on computer graphics, with a catalog of awe-inspiring and critically-acclaimed films to back it up, and at GDC 2020 you’re going to have a rare opportunity to learn how Pixar delivers awe and spectacle with visual storytelling! This opportunity comes courtesy of Pixar Animation Studios technical director Michael Frederickson, who[…..] […]
Category: Events
RUSSIAN SECTION STRONGER THAN EVER AT THE EFM
Over 20 Russian producers brought more than 50 projects to Berlin February 21. MOSCOW – Russian filmmakers present their line-up at two co-branded venues this year: at the Created in Moscow stand, organized by Moscow Export Center, and at the Roskino – Russian Cinema Worldwide, organized by Russian film promotion agency Roskino with the support[…..] […]
Play These Charming Experimental Games At The GDC 2020 Mild Rumpus!
Game Developers Conference organizers are excited to confirm that indie game showcase collective Wild Rumpus will return for GDC 2020 with a fresh crop of experimental games to play in their ‘Mild Rumpus’ community space! A small oasis amid the hustle and bustle of an always-exciting conference, the Mild Rumpus offers a relaxing island of[…..] […]
Learn To Design Immersive Game Worlds The D&D Way At GDC 2020!
Dungeons & Dragons is enjoying a renaissance these days, driven in part by a passionate community of YouTubers and streamers engrossed in the lore and mechanics of this classic tabletop role-playing game. The folks at Wizards of the Coast are responsible for shepherding D&D (now in its 5th edition) towards a more immersive, inclusive design,[…..] […]
GDC Sponsor Q&A: InfluxData’s Chris Churilo Aims To Help Devs Collect Metrics Better
Hey game makers! GDC 2020 is less than a month away, and as you’re planning out what to see and do at the show this year don’t overlook your opportunity to check out the offerings from an array of sponsors from across the game industry whose support plays an integral role to the success of[…..] […]
Blender 2.82 released
The second update of the Blender 2.80 milestone release is here! With again over a thousand fixes and several important updates that were planned for the 2.8 series. In this release you will find UDIM and USD support, MantaFlow fluids and smoke simulation, AI denoising, GPencil improvements, and much more! Check the full release log:[…..] […]
FILM, TV AND CINEMA INDUSTRIES TAKE ACTION AS MAJOR STUDY REVEALS ‘MENTAL HEALTH CRISIS’ IN THE WORKFORCE
Almost 87% of people in working in the UK’s film, TV and cinema industries have experienced a mental health problem, according to a major study commissioned. Nearly nine people in 10 (87%) working in the UK’s film, TV and cinema industries have experienced a mental health problem, according to a major study commissioned by the[…..] […]
GDC Sponsor Q&A: Viveport’s Thomas Gratz Urges Devs To Consider ‘What Can You Bring To VR That Others Can’t?’
GDC 2020 kicks off in San Francisco next month, and as you’re planning out what to see and do at the show this year don’t overlook your opportunity to check out the offerings from an array of sponsors who help fuel the games industry, including GDC’s Diamond Partners, whose support plays an integral role to[…..] […]
The GDC 2020 Schedule Is Now Live; Use It To Make The Most Of Your GDC!
With the Game Developers Conference roughly a month away, now is the time for attendees to start planning out what they’re going to see and do to get the most out of their time at the event! Conference organizers encourage you to take advantage of the free GDC 2020 Session Scheduler to lay out our[…..] […]
Go Behind The Scenes Of The New Animal Crossing With Nintendo At GDC 2020!
Game Developers Conference organizers are excited to announce that GDC 2020 attendees will have the opportunity to learn, firsthand, how Nintendo developed Animal Crossing: New Horizons for the Switch! Nintendo’s Animal Crossing games are acclaimed for their characters, charm, and engrossing design, which is why it’s so exciting that the GDC 2020 Design track will[…..] […]