Skip to content
Home
About Us
World Report
News
Technology
Policies and regulations
Interview
Events
Industry Insights
Animation Global Magazine
Media Business
Consulting Services
Participation in International Exhibitions
Global Digital Media Industry Yearbook (China Edition)
Contact Us
Rainbow and Maximum Entertainment Announce Winx Club: The Magic is Back Game Based on the New Animat...
The beloved Winx Club franchise returns to consoles nex[.....]
Read More...
Speaker Submissions are OPEN for Blender Conferenc...
Anima Festival 2026: Selection Results
Enterprise AI Spending Surges to $37 Billion
Bail Force: Cyberpunk Bounty Hunters Launches Janu...
Unleash the Forces of Earth, Wind, Fire, and Water...
Shanghai’s Digital Culture “Twin Engin...
AI Empowers Online Literature to Expand Globally, ...
Industry Interview
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
Creating “400 Boys” For “Love, Death + Robots”
Watch the Magazine
Animation Global Magazine (2025 English IAICC Special)
Animation Global Magazine (2025 English)
Animation Global Magazine (2023 English)
Animation Global Magazine (2021 English)
Animation Global Magazine (2019 English)
Animation World Magazine (June 2018)
Animation World Magazine (2017)
[Focus on Industry Summit] 2025 China Game Industry Annual Conference Concludes Successfully: Dual Drivers of AI Empowerment and Cultural Globalization Propel Industry into New High-Quality Development Phase
Read More »
Guangzhou Huangpu: Strategic Leap from Industrial Hub to Cultural Powerhouse, Building the Greater Bay Area’s Cultural Industry “Departure Port”
Read More »
Chinese Animated Film Into the Mortal World Set for Release in Vietnam, Returning to Southeast Asian Screens After Six Years
Read More »
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
Read More »
Nation’s First Prescription for Gamified Cognitive Training Issued in Zhejiang, Tencent’s Digital Therapy Product Enters Clinical Stage
Read More »
Esports Manager 2026 Debuts First Demo During Steam Sports Fest
Read More »
“Terminator: Survivors” Officially Cancels Multiplayer Co-op Mode and Is Indefinitely Delayed, Skipping Early Access Phase
Read More »
Huya Live Secures Exclusive Hosting Rights for League of Legends Demacia Cup, Marking Industry Milestone for Third-Party Collaboration
Read More »
The winners of the Belgian Game Awards 2025 have been announced!
Read More »
2026 Filmart30th
Read More »
« Previous
1
...
29
30
31
32
33
...
436
Next »
Hot News
home
2026 CICF×AGF Guangzhou Anime & Game Festival Officially Scheduled
Scaling Up in a Big Way! AI Creative Summit 2026 Makes a Powerful Return to London’s BFI Southbank This November
GIST 2026 Makes Grand Return: Gaming Istanbul Unveils Upgraded Global Gaming Hub for Eurasia
Market Stability Meets Regulatory Overhaul: Italy’s €2.4B Gaming Sector Enters New Reform Era in 2026
XSOLLA EXPANDS ITS COMMUNITY MANAGEMENT TOOLS FOR CREATORS, COMMUNITY LEADERS, AND RESELLERS
Five Years of Progress: XP Game Summit 2026 Concludes Successfully, Empowering Canada’s Global Gaming Industry
The Claymation-Style Nostalgic Roguelike Action-Platformer Kidbash: Super Legend
China Literature Launches Global Premium Toon Drama Platform ToonScroll, Leading a New Era of Global Content Going Global with “IP + AI”
Elsewhere on AWN China
2026 CICF×AGF Guangzhou Anime & Game Festival Officially Scheduled
Scaling Up in a Big Way! AI Creative Summit 2026 Makes a Powerful Return to London’s BFI Southbank This November
GIST 2026 Makes Grand Return: Gaming Istanbul Unveils Upgraded Global Gaming Hub for Eurasia
XSOLLA EXPANDS ITS COMMUNITY MANAGEMENT TOOLS FOR CREATORS, COMMUNITY LEADERS, AND RESELLERS
Five Years of Progress: XP Game Summit 2026 Concludes Successfully, Empowering Canada’s Global Gaming Industry
The Claymation-Style Nostalgic Roguelike Action-Platformer Kidbash: Super Legend
China Literature Launches Global Premium Toon Drama Platform ToonScroll, Leading a New Era of Global Content Going Global with “IP + AI”
12th MIA Market Scheduled in Rome This Autumn, New Upgraded Sections Empower Global Audiovisual Cooperation